OpenGL
C / C++ / MFC
2
Posts
2
Posters
0
Views
1
Watching
-
Hi everybody! I'm trying to find an answer on how to render a text in OpenGL and having it always in front of every object independingly of its z value. The text is placed using glRasterPos3d().. (I don't want to use glOrtho() because I want the text to be moved in relationship with the camera) Thanks for every answear!
-
Hi everybody! I'm trying to find an answer on how to render a text in OpenGL and having it always in front of every object independingly of its z value. The text is placed using glRasterPos3d().. (I don't want to use glOrtho() because I want the text to be moved in relationship with the camera) Thanks for every answear!