OpenGl Es
Managed C++/CLI
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Hi All: This is a newb question for OpenGl but I don't see an OpenGl section so I did what was closest. I have OpenGl ES that I am going to be running on a PocketPc. I'm writing it in C++ and I am sure it has a lot of similarites to the normal OpenGl. Does anyone know how to import models (i.e people, cars, etc.) into an OpenGl environment? Also, how does one do large terrains in an openGl environment? Sincere regards, Did I post well? Rate it! Did I post badly? Rate that too!