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?: operator

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  • G greghop

    coding style issues, which better, how used ?? 1. if (true == v1) { v2 = 0; } else { v2 = 1; } 2. v2 ((true == v1) ? 0 : 1);

    J Offline
    J Offline
    Johann Gerell
    wrote on last edited by
    #2

    Don't compare a boolean value with true or false. There's no logic in that (sic!). It'll cause more confusion than clarity. For instance:

    if(((enabled == true) == true) == true...)

    Where dou you stop? It's obviously clearer with

    if(enabled)

    But, as the question is formulated, me thinks that

    v2 = v1 ? 0 : 1;

    is best. -- The Blog: Bits and Pieces

    T 1 Reply Last reply
    0
    • G greghop

      coding style issues, which better, how used ?? 1. if (true == v1) { v2 = 0; } else { v2 = 1; } 2. v2 ((true == v1) ? 0 : 1);

      B Offline
      B Offline
      Bob Stanneveld
      wrote on last edited by
      #3

      Hello, It's just a matter of preference. You can also write:

      v2 = !v1;

      Since you can use the opposite value of v1, you can omit v2. This can go on endlessly. Choose what comforts you most. ;) Behind every great black man...             ... is the police. - Conspiracy brother Blog[^]

      J 1 Reply Last reply
      0
      • G greghop

        coding style issues, which better, how used ?? 1. if (true == v1) { v2 = 0; } else { v2 = 1; } 2. v2 ((true == v1) ? 0 : 1);

        G Offline
        G Offline
        Gary R Wheeler
        wrote on last edited by
        #4

        if (v1) {
        v2 = 0;
        }
        else {
        v2 = 1;
        }

        or

        v2 = v1 ? 0 : 1;

        For myself, I only use the condtional operator (? :) when the result is a simple expression.


        Software Zen: delete this;

        1 Reply Last reply
        0
        • J Johann Gerell

          Don't compare a boolean value with true or false. There's no logic in that (sic!). It'll cause more confusion than clarity. For instance:

          if(((enabled == true) == true) == true...)

          Where dou you stop? It's obviously clearer with

          if(enabled)

          But, as the question is formulated, me thinks that

          v2 = v1 ? 0 : 1;

          is best. -- The Blog: Bits and Pieces

          T Offline
          T Offline
          Tim Smith
          wrote on last edited by
          #5

          I just want to add, it can also be a very buggy thing to do. Even a C++ 'bool' can have more values than just true and false. But aside from that, if you are working with Windows API, comparing to TRUE is the wrong thing to do since the API are defined as being 0 and != 0 which means that they might return 5219 for TRUE. Tim Smith I'm going to patent thought. I have yet to see any prior art.

          1 Reply Last reply
          0
          • B Bob Stanneveld

            Hello, It's just a matter of preference. You can also write:

            v2 = !v1;

            Since you can use the opposite value of v1, you can omit v2. This can go on endlessly. Choose what comforts you most. ;) Behind every great black man...             ... is the police. - Conspiracy brother Blog[^]

            J Offline
            J Offline
            Johann Gerell
            wrote on last edited by
            #6

            Bob Stanneveld wrote: It's just a matter of preference. You can also write: v2 = !v1; Yes, when v2 is also a bool, but I sensed that the question covered the generic case. -- The Blog: Bits and Pieces

            B 1 Reply Last reply
            0
            • J Johann Gerell

              Bob Stanneveld wrote: It's just a matter of preference. You can also write: v2 = !v1; Yes, when v2 is also a bool, but I sensed that the question covered the generic case. -- The Blog: Bits and Pieces

              B Offline
              B Offline
              Bob Stanneveld
              wrote on last edited by
              #7

              Johann Gerell wrote: Yes, when v2 is also a bool If v2 is an int, true will be changed to 1 and false to 0. Unless v2 is an user defined type, this can work... Behind every great black man...             ... is the police. - Conspiracy brother Blog[^]

              1 Reply Last reply
              0
              • G greghop

                coding style issues, which better, how used ?? 1. if (true == v1) { v2 = 0; } else { v2 = 1; } 2. v2 ((true == v1) ? 0 : 1);

                M Offline
                M Offline
                Maxwell Chen
                wrote on last edited by
                #8

                if(v1) { v2 = 0; }
                else { v2 = 1; }

                runs a little faster than

                v2 = v1 ? 0 : 1;


                Maxwell Chen

                T 1 Reply Last reply
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                • M Maxwell Chen

                  if(v1) { v2 = 0; }
                  else { v2 = 1; }

                  runs a little faster than

                  v2 = v1 ? 0 : 1;


                  Maxwell Chen

                  T Offline
                  T Offline
                  ThatsAlok
                  wrote on last edited by
                  #9

                  Maxwell Chen wrote: if(v1) { v2 = 0; } else { v2 = 1; } runs a little faster than v2 = v1 ? 0 : 1; How thats run Faster?

                  "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow

                  cheers, Alok Gupta VC Forum Q&A :- I/ IV

                  M T 2 Replies Last reply
                  0
                  • T ThatsAlok

                    Maxwell Chen wrote: if(v1) { v2 = 0; } else { v2 = 1; } runs a little faster than v2 = v1 ? 0 : 1; How thats run Faster?

                    "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow

                    cheers, Alok Gupta VC Forum Q&A :- I/ IV

                    M Offline
                    M Offline
                    Maxwell Chen
                    wrote on last edited by
                    #10

                    About four years ago I did some test about your question with VC++6. Just now I did again with VC++7.1. My method is as:

                    void Test_If(bool& v1, int& v2)
                    {
                    if(v1) {
                    v2 = 0;
                    }
                    else {
                    v2 = 1;
                    }
                    }

                    void Test_Op(bool& v1, int& v2)
                    {
                    v2 = v1 ? 0 : 1;
                    }

                    void CTestComboDlg::OnBnClickedButton1()
                    {
                    bool v1 = true;
                    int v2 = 3;
                    int i;
                    DWORD ds, de;

                    ds = GetTickCount();
                    for(i = 0; i < 0x10000000; i++) {
                    	Test\_If(v1, v2);
                    }
                    de = GetTickCount();
                    TRACE("IF: %u \\n", de - ds);
                    
                    ds = GetTickCount();
                    for(i = 0; i < 0x10000000; i++) {
                    	Test\_Op(v1, v2);
                    }
                    de = GetTickCount();
                    TRACE("OP: %u \\n", de - ds);
                    

                    }

                    The output is:

                    IF: 48690
                    OP: 52576


                    Maxwell Chen

                    T 1 Reply Last reply
                    0
                    • T ThatsAlok

                      Maxwell Chen wrote: if(v1) { v2 = 0; } else { v2 = 1; } runs a little faster than v2 = v1 ? 0 : 1; How thats run Faster?

                      "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow

                      cheers, Alok Gupta VC Forum Q&A :- I/ IV

                      T Offline
                      T Offline
                      toxcct
                      wrote on last edited by
                      #11

                      ThatsAlok wrote: How thats run Faster? maybe because it has to evaluate the ?: operator before.

                      1. using if :

                      • evaluate the condition.
                      • test the if statement
                      • assign v2

                      2. using ?: :

                      • enters the = operator
                      • enters the ?: operator
                      • evaluate the condition
                      • return the right parameter wether the condition is true or false
                      • assign v2

                      i feel it like this... but i personnally still use the second case :-D


                      TOXCCT >>> GEII power
                      [toxcct][VisualCalc]

                      B 1 Reply Last reply
                      0
                      • M Maxwell Chen

                        About four years ago I did some test about your question with VC++6. Just now I did again with VC++7.1. My method is as:

                        void Test_If(bool& v1, int& v2)
                        {
                        if(v1) {
                        v2 = 0;
                        }
                        else {
                        v2 = 1;
                        }
                        }

                        void Test_Op(bool& v1, int& v2)
                        {
                        v2 = v1 ? 0 : 1;
                        }

                        void CTestComboDlg::OnBnClickedButton1()
                        {
                        bool v1 = true;
                        int v2 = 3;
                        int i;
                        DWORD ds, de;

                        ds = GetTickCount();
                        for(i = 0; i < 0x10000000; i++) {
                        	Test\_If(v1, v2);
                        }
                        de = GetTickCount();
                        TRACE("IF: %u \\n", de - ds);
                        
                        ds = GetTickCount();
                        for(i = 0; i < 0x10000000; i++) {
                        	Test\_Op(v1, v2);
                        }
                        de = GetTickCount();
                        TRACE("OP: %u \\n", de - ds);
                        

                        }

                        The output is:

                        IF: 48690
                        OP: 52576


                        Maxwell Chen

                        T Offline
                        T Offline
                        ThatsAlok
                        wrote on last edited by
                        #12

                        Maxwell Chen wrote: he output is: IF: 48690 OP: 52576 Nice, Thanks for same :)

                        "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow

                        cheers, Alok Gupta VC Forum Q&A :- I/ IV

                        1 Reply Last reply
                        0
                        • T toxcct

                          ThatsAlok wrote: How thats run Faster? maybe because it has to evaluate the ?: operator before.

                          1. using if :

                          • evaluate the condition.
                          • test the if statement
                          • assign v2

                          2. using ?: :

                          • enters the = operator
                          • enters the ?: operator
                          • evaluate the condition
                          • return the right parameter wether the condition is true or false
                          • assign v2

                          i feel it like this... but i personnally still use the second case :-D


                          TOXCCT >>> GEII power
                          [toxcct][VisualCalc]

                          B Offline
                          B Offline
                          Blake Miller
                          wrote on last edited by
                          #13

                          You should not have to feel a thing. Just DO IT by examining the disassembly. The assembly dump would explain why one is faster than the other.

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