Help with connect 4 AI
Managed C++/CLI
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I have been given a Connect 4 game engine and have to come up with a "move" function for my AI that returns a column number. My AI will then be run against an opponent's AI to determine a winner or a tie. Can anyone help me with the C++ code for a decent AI?
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I have been given a Connect 4 game engine and have to come up with a "move" function for my AI that returns a column number. My AI will then be run against an opponent's AI to determine a winner or a tie. Can anyone help me with the C++ code for a decent AI?
try this great web site by Erwin Francis D'Souza http://personal.vsnl.com/erwin/connect4.htm[^] :cool: