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SOAP

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  • N Offline
    N Offline
    no_reg_name
    wrote on last edited by
    #1

    What are my options if I want to use SOAP for an application developed using eVC++ 4?

    J 1 Reply Last reply
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    • N no_reg_name

      What are my options if I want to use SOAP for an application developed using eVC++ 4?

      J Offline
      J Offline
      Joao Paulo Figueira
      wrote on last edited by
      #2

      Try this: http://www.pocketsoap.com/[^] Regards, João Paulo Figueira Embedded MVP

      N 1 Reply Last reply
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      • J Joao Paulo Figueira

        Try this: http://www.pocketsoap.com/[^] Regards, João Paulo Figueira Embedded MVP

        N Offline
        N Offline
        no_reg_name
        wrote on last edited by
        #3

        Thank you. One more question: Are there any issues in serializing a class in Pocket PC and desrializing it in Windows XP and vice-versa, or is this possible at all?

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        • N no_reg_name

          Thank you. One more question: Are there any issues in serializing a class in Pocket PC and desrializing it in Windows XP and vice-versa, or is this possible at all?

          J Offline
          J Offline
          Joao Paulo Figueira
          wrote on last edited by
          #4

          If you mean data binary compatibility with ARM, the answer is yes. You can serialize a structure to a file using WriteFile on the desktop and read it on the Pocket PC with ReadFile. Regards, João Paulo Figueira Embedded MVP

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          • J Joao Paulo Figueira

            If you mean data binary compatibility with ARM, the answer is yes. You can serialize a structure to a file using WriteFile on the desktop and read it on the Pocket PC with ReadFile. Regards, João Paulo Figueira Embedded MVP

            N Offline
            N Offline
            no_reg_name
            wrote on last edited by
            #5

            I'm only scratching the surface here. The application that I'm writing needs to transfer commands (text) and binary data (pictures) to and from Pocket PC. So, I'm trying to decide what is the best way to transfer the binary part. I'm not sure if using WriteFile would apply in my case, since I need to write to the disk first and read back again. A sort of in-memory solution would be more elegant, with no performance penalty. (I'm coming from C#, where you can serialize a class in memory and send it down the socket to be read by the other party) Any ideas? Your comments are valuable. ;)

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            • N no_reg_name

              I'm only scratching the surface here. The application that I'm writing needs to transfer commands (text) and binary data (pictures) to and from Pocket PC. So, I'm trying to decide what is the best way to transfer the binary part. I'm not sure if using WriteFile would apply in my case, since I need to write to the disk first and read back again. A sort of in-memory solution would be more elegant, with no performance penalty. (I'm coming from C#, where you can serialize a class in memory and send it down the socket to be read by the other party) Any ideas? Your comments are valuable. ;)

              J Offline
              J Offline
              Joao Paulo Figueira
              wrote on last edited by
              #6

              no_reg_name wrote: I'm not sure if using WriteFile would apply in my case, since I need to write to the disk first and read back again. What I meant is that data is read and written in the exact same way on the PPC and the Desktop. no_reg_name wrote: So, I'm trying to decide what is the best way to transfer the binary part. Don't change it: send it as it is. The Pocket PC will read it using the same code you use on the desktop. This will happen irrespective of the medium - I've already ported images on database blobs to and from the Pocket PC without any format changes. Regards, João Paulo Figueira Embedded MVP

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