CE with Win 32 API or MFC
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I am on a project whereby the software to be developed concentrates in data collection. I have thought of using MFC but after reading the inital chapters of Douglas Bolick I am quite sceptical about using MFC as Douglas in his book, describes that it would be better of to use API to avoid unwanted problems. Can anyone out there clarify this issue?? Thanks for reading!!!;) A Million Miles Start With A Single Step :cool
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I am on a project whereby the software to be developed concentrates in data collection. I have thought of using MFC but after reading the inital chapters of Douglas Bolick I am quite sceptical about using MFC as Douglas in his book, describes that it would be better of to use API to avoid unwanted problems. Can anyone out there clarify this issue?? Thanks for reading!!!;) A Million Miles Start With A Single Step :cool
As a veteran of MFC and C++/API development on Windows CE. I found no problem s in MFC that does not exist in C++ (watch out for the Unaligned Data Access Problem) . I can advocate MFC as being as good any other development tool for that platform. Regards Ray "Je Suis Mort De Rire"
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As a veteran of MFC and C++/API development on Windows CE. I found no problem s in MFC that does not exist in C++ (watch out for the Unaligned Data Access Problem) . I can advocate MFC as being as good any other development tool for that platform. Regards Ray "Je Suis Mort De Rire"
Thanks !! Since I am a beginner in this sort of a development I would use my MFC to proceed with my project . I have heard that MFC would ease a lot of my problem. Thank you again P/S Initially I was planning to get a book from Douglas Boling (he uses API NOT MFC), do you have a good book to recommend on the subject of MFC on a Windows CE platform :)
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I am on a project whereby the software to be developed concentrates in data collection. I have thought of using MFC but after reading the inital chapters of Douglas Bolick I am quite sceptical about using MFC as Douglas in his book, describes that it would be better of to use API to avoid unwanted problems. Can anyone out there clarify this issue?? Thanks for reading!!!;) A Million Miles Start With A Single Step :cool
MFC works perfectly under Windows CE, but I have always avoided it. If you use the Win32 API directly you get better performance, and, often, uses lesser memory. Some things are a lot more easy/faster to program using MFC, but what you use totally depends on your application, and the devices it's going to run on. - Anders Money talks, but all mine ever says is "Goodbye!"