Visual C++ STLPort question
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Hi I just installed STLPort on my system, and I find it superior to Dinkumware's implementation of STL. However, I am now building a library that will be used by a lot of users, and not all of them have STLPort on their system. Is there a way that I can build my library and still make it usable on all systems? Thanks!
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Hi I just installed STLPort on my system, and I find it superior to Dinkumware's implementation of STL. However, I am now building a library that will be used by a lot of users, and not all of them have STLPort on their system. Is there a way that I can build my library and still make it usable on all systems? Thanks!
Any STL implimentation is going to be in the form of code that you include. So it's already in your program, the compiler puts it there. Christian I have drunk the cool-aid and found it wan and bitter. - Chris Maunder