Optimizing LoadControl
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Hey all - I'm using the LoadControl method of the Page object to dynamically load user controls based on a configuration from a database. I've noticed that this is particularly slow - has anyone here done optimization for this process of dynamically loading user controls from a database? I'm thinking of storing references ahead of time and using a Session object, but I'm not so sure of that approach... *->>Always working on my game, teach me *->>something new. cout << "dav1d\n";