proxy implementation in chat client
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Hi, I have developed a chat application (Chat client and Server both) in c-sharp. I have used Sockets to communicate between client and Server. Now I want to give functionlity in my chat client to connect via proxy server. I have to support the following proxy types i.e. - HTTP 1.1 proxy - Socks ver 4 - Socks ver 5 I want to get an idea that in order to support for proxy (specially for HTTP 1.1), will it affect the the way I am reading and writing to/from client-Server applications. Or I only need to write routine to connect via proxy and rest of the code will be same. Please let me also know if anybody has any sample regarding this. Regards, Kamran
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Hi, I have developed a chat application (Chat client and Server both) in c-sharp. I have used Sockets to communicate between client and Server. Now I want to give functionlity in my chat client to connect via proxy server. I have to support the following proxy types i.e. - HTTP 1.1 proxy - Socks ver 4 - Socks ver 5 I want to get an idea that in order to support for proxy (specially for HTTP 1.1), will it affect the the way I am reading and writing to/from client-Server applications. Or I only need to write routine to connect via proxy and rest of the code will be same. Please let me also know if anybody has any sample regarding this. Regards, Kamran
While not C#, I think looking at the source code of Emule will give u an indication what is needed to make this work. There will most likely be just some encapsulation of the existing stream. top secret
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