Shared Memory Residue
C / C++ / MFC
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I have an application which uses shared memory, but when I tried to modify this application (which has a different shared memory structure), I keep getting the the old shared memory names. At run-time if I set a breakpoint an examine the shared memory pointer is has the new data structure. However when I examine the pointer during edit is contains the old memory names. BUT I cant set data to either the old or new names. Can I clear out the old names, or am I going mad?!? I have searched for the old names and they are not present in the project. grahamfff