Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C / C++ / MFC
  4. use of TWAIN in C++

use of TWAIN in C++

Scheduled Pinned Locked Moved C / C++ / MFC
c++question
5 Posts 3 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • C Offline
    C Offline
    Chambers
    wrote on last edited by
    #1

    Hi, I`m just starting to develop some TWAIN compatibility in my program for scanners etc. but I haven't got a clue where to start, can anyone give me some good links to the information I would need to successfully implement TWAIN? I would obviously prefer somewhere that offered it for free.:-D Many Thanks, Alan.

    C 1 Reply Last reply
    0
    • C Chambers

      Hi, I`m just starting to develop some TWAIN compatibility in my program for scanners etc. but I haven't got a clue where to start, can anyone give me some good links to the information I would need to successfully implement TWAIN? I would obviously prefer somewhere that offered it for free.:-D Many Thanks, Alan.

      C Offline
      C Offline
      Chris Losinger
      wrote on last edited by
      #2

      EZTWAIN (http://www.dosadi.com/eztwain1.htm) is free. you might give that a look. -c


      #define O 0.05 #define I(c) putchar(c) main(){int I(int);double l[6];char lO[5];for(*(lO+1)=0;*(lO+1)<'2';I(0x0A),(*(l+5))=-25*O+((*(lO+1) )++)*O)for((*(lO+2))=0;(*(lO+2))<'2';(*(l+4))=-40.*O+((*(lO+2))++)*O){for((*(l))=(*(l+1))=0, *(lO)=1;++*(lO)&&(((*(l+2))=((*(l))*(*(l))))+((*(l+3))=((*(l+1))*(*(l+1))))<4.);(*(l+1))=(*( l))*(*(l+1))+(*(l+5))+(*(l+1))*(*(l)),(*(l))=((*(l+2))-(*(l+3)))+(*(l+4)));I((*(lO)?42:0x20));}}

      C L 2 Replies Last reply
      0
      • C Chris Losinger

        EZTWAIN (http://www.dosadi.com/eztwain1.htm) is free. you might give that a look. -c


        #define O 0.05 #define I(c) putchar(c) main(){int I(int);double l[6];char lO[5];for(*(lO+1)=0;*(lO+1)<'2';I(0x0A),(*(l+5))=-25*O+((*(lO+1) )++)*O)for((*(lO+2))=0;(*(lO+2))<'2';(*(l+4))=-40.*O+((*(lO+2))++)*O){for((*(l))=(*(l+1))=0, *(lO)=1;++*(lO)&&(((*(l+2))=((*(l))*(*(l))))+((*(l+3))=((*(l+1))*(*(l+1))))<4.);(*(l+1))=(*( l))*(*(l+1))+(*(l+5))+(*(l+1))*(*(l)),(*(l))=((*(l+2))-(*(l+3)))+(*(l+4)));I((*(lO)?42:0x20));}}

        C Offline
        C Offline
        Chambers
        wrote on last edited by
        #3

        Thanks Chris, its just what i need. I have, since asking the question, also managed to find a TWAIN wrapper on this very site, for anyone wanting an alternative. Many Thanks Chris, Alan.:-D

        1 Reply Last reply
        0
        • C Chris Losinger

          EZTWAIN (http://www.dosadi.com/eztwain1.htm) is free. you might give that a look. -c


          #define O 0.05 #define I(c) putchar(c) main(){int I(int);double l[6];char lO[5];for(*(lO+1)=0;*(lO+1)<'2';I(0x0A),(*(l+5))=-25*O+((*(lO+1) )++)*O)for((*(lO+2))=0;(*(lO+2))<'2';(*(l+4))=-40.*O+((*(lO+2))++)*O){for((*(l))=(*(l+1))=0, *(lO)=1;++*(lO)&&(((*(l+2))=((*(l))*(*(l))))+((*(l+3))=((*(l+1))*(*(l+1))))<4.);(*(l+1))=(*( l))*(*(l+1))+(*(l+5))+(*(l+1))*(*(l)),(*(l))=((*(l+2))-(*(l+3)))+(*(l+4)));I((*(lO)?42:0x20));}}

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #4

          Your signature seems to be the DeCSS source, right? :-D

          C 1 Reply Last reply
          0
          • L Lost User

            Your signature seems to be the DeCSS source, right? :-D

            C Offline
            C Offline
            Chambers
            wrote on last edited by
            #5

            Sorry, don`t know what you mean by "DeCSS source", so i`ll have to say no and let someone else claim credit.:-D AEGC

            1 Reply Last reply
            0
            Reply
            • Reply as topic
            Log in to reply
            • Oldest to Newest
            • Newest to Oldest
            • Most Votes


            • Login

            • Don't have an account? Register

            • Login or register to search.
            • First post
              Last post
            0
            • Categories
            • Recent
            • Tags
            • Popular
            • World
            • Users
            • Groups