Serialization between 32 and 64 bits
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Recently I ran across a client using MFC and serializing all thier objects to disk. They have a very large customer base and a huge number of serialized files for the system. This started me thinking about the transition to a 64 bit system. Is anything written to the files when serialized relative to the environement(32 bits, etc), or is it stictly just a binary memory dump( of sorts ) to disk??? If indeed it is just a memory dump, isn't that going to case alot of grief when trying to unserialize(read) the data on a 64 bit system, when the data was written on a 32 bit system and the size of int, float, doubles, etc has changed, or has Longhorn made provisions for this already and allows programs to maintain the 32 bit variable sizes????? TIA