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CDialogBar Help

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  • B Offline
    B Offline
    Budric B
    wrote on last edited by
    #1

    Hi, I'm trying to implement a dialog bar in my MDI application. First, for some reason any ON_BN_CLICKED handler that I add to the CDialogBar derrived class doesn't get handled. The buttons are still greyed out. I have to manually add ON_BN_CLICKED handler to the CMainFrame at which point the function inside CMainFrame never gets called but the one inside CDialogBar does. That's weird. What I really want is to be able to handle dialog bar commands inside the CDocument. Do I have to route them manually from CMainFrame? I was hoping a DialogBar would behave like a control bar and I could easily add handlers inside the CDocument, but that doesn't look like it. Thanks.

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    • B Budric B

      Hi, I'm trying to implement a dialog bar in my MDI application. First, for some reason any ON_BN_CLICKED handler that I add to the CDialogBar derrived class doesn't get handled. The buttons are still greyed out. I have to manually add ON_BN_CLICKED handler to the CMainFrame at which point the function inside CMainFrame never gets called but the one inside CDialogBar does. That's weird. What I really want is to be able to handle dialog bar commands inside the CDocument. Do I have to route them manually from CMainFrame? I was hoping a DialogBar would behave like a control bar and I could easily add handlers inside the CDocument, but that doesn't look like it. Thanks.

      B Offline
      B Offline
      Budric B
      wrote on last edited by
      #2

      Also I have a class that I derrived from CDialogBar. Inside it I have a function to disable my controls that contains something like: CWnd *test = this->GetDlgItem(IDC_ADDKEYFRAME); test->EnableWindow(FALSE); this doesn't disable the button. Why not? I've also tried adding control variables and initialize them using DDX. The variables get initialized, the HWND value match what I get from GetDlgItem call, but the button never gets disabled.

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