directx question
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i am new to directx so i got some tutorials but i have a question : to rotate any geometry u have to use the matrices function defined by the dx utiliti lib. i don't what to use those utilitys, can it be done by source only ?
Yes you can but by doing so what benefit are you going to get. you can define your own rotation matrix and then multiply it to the dx unit martix. And many more methods are there. But I suggest to use lib funtions. :-) Regards Anil -- modified at 2:21 Wednesday 31st May, 2006
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i am new to directx so i got some tutorials but i have a question : to rotate any geometry u have to use the matrices function defined by the dx utiliti lib. i don't what to use those utilitys, can it be done by source only ?