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DirectX functions - Graphics card

Scheduled Pinned Locked Moved C / C++ / MFC
graphicshelpgame-devperformancetutorial
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    velayudhan_raj
    wrote on last edited by
    #1

    Hi guys, I am using DirectX functions ( Back Surface - primary surface concept & Blt functions ) for clip image ( 300 image frames, which are continuoulsy displayed one after other ) display in a dialog based application. The problem is that, when the movie frames are displayed in a machine having Martox G400 series card, it is getting better performance, but when the same application is run in a machine having NVIDIA Mx/M2 400 series card, the performance is very low. Please help me, whether any directx related changes has to be made in the source code or how to solve this problem ? Velayudhan

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    • V velayudhan_raj

      Hi guys, I am using DirectX functions ( Back Surface - primary surface concept & Blt functions ) for clip image ( 300 image frames, which are continuoulsy displayed one after other ) display in a dialog based application. The problem is that, when the movie frames are displayed in a machine having Martox G400 series card, it is getting better performance, but when the same application is run in a machine having NVIDIA Mx/M2 400 series card, the performance is very low. Please help me, whether any directx related changes has to be made in the source code or how to solve this problem ? Velayudhan

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      velayudhan_raj
      wrote on last edited by
      #2

      :(

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