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Mental degradations

Scheduled Pinned Locked Moved The Back Room
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  • L Offline
    L Offline
    Lost User
    wrote on last edited by
    #1

    After a day of working with MSVC++ 6.0 I really need to vent off excess anger towards innocent mutant space monsters... thousands of Bugs have been decimated already... I wonder why I never had that with Borlands C++ Builder 5.0 ....

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    • L Lost User

      After a day of working with MSVC++ 6.0 I really need to vent off excess anger towards innocent mutant space monsters... thousands of Bugs have been decimated already... I wonder why I never had that with Borlands C++ Builder 5.0 ....

      C Offline
      C Offline
      Christopher Duncan
      wrote on last edited by
      #2

      Because they had killed the Bugs themselves by then. I grew up on Borland, but the release (what was it, 4.x?) when they changed the OWL library to mirror MFC was an unmitigated disaster. The first in Borland history, I believe - that's what they get for coping MS. However, true to form, they landed on their feet & cleaned things up quickly. It's a shame their marketing wasn't as good as their products. I really miss those guys. Haven't seen a job requirement for Borland C++ in ages, sadly. However, VC++ has been good for the bank account... Chistopher Duncan Author - The Career Programmer: Guerilla Tactics for an Imperfect World (Apress)

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      • L Lost User

        After a day of working with MSVC++ 6.0 I really need to vent off excess anger towards innocent mutant space monsters... thousands of Bugs have been decimated already... I wonder why I never had that with Borlands C++ Builder 5.0 ....

        M Offline
        M Offline
        Michael P Butler
        wrote on last edited by
        #3

        It depends on what kind of apps you are writing, C++ Builder has lots of 'cool' gadgets, bells and whistles for UI where as with VC++ and MFC you have to do all the hard work yourself. Personally I find the C++ Builder 'gets in my way', I like the sparse approach the VC++ 6.0 takes. Now if we want to talk rants, VC++ 7.0 is really getting on my goat, especially the help system. Please Microsoft can we have our old style MSDN back. Michael :-)

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        • M Michael P Butler

          It depends on what kind of apps you are writing, C++ Builder has lots of 'cool' gadgets, bells and whistles for UI where as with VC++ and MFC you have to do all the hard work yourself. Personally I find the C++ Builder 'gets in my way', I like the sparse approach the VC++ 6.0 takes. Now if we want to talk rants, VC++ 7.0 is really getting on my goat, especially the help system. Please Microsoft can we have our old style MSDN back. Michael :-)

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          L Offline
          Lost User
          wrote on last edited by
          #4

          Michael P Butler wrote: with VC++ and MFC you have to do all the hard work yourself. AMEN to that! Michael P Butler wrote: Personally I find the C++ Builder 'gets in my way', I like the sparse approach the VC++ 6.0 takes. Funny... I think it's VC++ that gets into MY way. I mean, the resource editor seems to have lapses of dementia half the time, the classwizard has to be whack-a-mole-seven-times-a-week-ed, the toolbars on top have a life of their own, code completion gets completely lost. Every 2-3 weeks, the compiler has a fit, and decides to reset my workspace. (Try putting back 400 classes in their folders...) Half the things you CAN change at design time don't even WORK! And whose idea was it to use DIALOG UNITS. These blasted thingies are only good to mess up the layout of pages. (Example: the default font does not normally exist on Japanese computers, so the entire dialog is adjusted to the next font in line... which does not change the bloody bitmap sizes... which are by themselves not stretchable... (StretchDraw... gimme StretchDraw) And these are only a fraction of the annoyances I have to face when tackling this demon. Problems I never had with Builder. If I wanted something, I GOT it, instead of having to look for hours or days to find it out. And if it wasn't there, I could make it easily myself. Still, every time I manage to wrestle some functioning code or control from the fiend, I feel satisfaction...

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