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Scheduled Pinned Locked Moved The Back Room
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  • S Shog9 0

    Chris Maunder wrote: :omg: I never noticed before, the twiching left eye on that icon. Very nice. :)_**

    I'm never gonna work another day in my life.
    The gods told me to relax,
    They said I'm gonna get fixed up right.

    **_

    Monster Magnet, Powertrip

    J Offline
    J Offline
    James T Johnson
    wrote on last edited by
    #6

    My favorite part of the icon :-) :omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg: Open eyes, blink, open mouth, twitch... perfect :) James Sonork: Hasaki "I left there in the morning with their God tucked underneath my arm their half-assed smiles and the book of rules. So I asked this God a question and by way of firm reply, He said - I'm not the kind you have to wind up on Sundays." "Wind Up" from Aqualung, Jethro Tull 1971

    C 1 Reply Last reply
    0
    • J James T Johnson

      My favorite part of the icon :-) :omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg: :omg: Open eyes, blink, open mouth, twitch... perfect :) James Sonork: Hasaki "I left there in the morning with their God tucked underneath my arm their half-assed smiles and the book of rules. So I asked this God a question and by way of firm reply, He said - I'm not the kind you have to wind up on Sundays." "Wind Up" from Aqualung, Jethro Tull 1971

      C Offline
      C Offline
      Christian Graus
      wrote on last edited by
      #7

      Reminds me of Shrek - 'Look at my eye twitch !!!' Christian The tragedy of cyberspace - that so much can travel so far, and yet mean so little. "I'm somewhat suspicious of STL though. My (test,experimental) program worked first time. Whats that all about??!?! - Jon Hulatt, 22/3/2002

      B 1 Reply Last reply
      0
      • S Shog9 0

        Use the this keyword. The this keyword tells the compiler to ignore what you're telling it and do what needs to be done. You can use the this keyword anywhere this is necessary, for instance:

        double sqrt(double v)
        {
        return (double)this;
        }

        void DeleteTempFiles()
        {
        memset(this, 0, sizeof(this));
        }

        If at any time when using this the compiler gives you errors, it's just being lazy. Give your machine a good stiff kick, and tell that worthless compiler to get back to your work._**

        I'm never gonna work another day in my life.
        The gods told me to relax,
        They said I'm gonna get fixed up right.

        **_

        Monster Magnet, Powertrip

        B Offline
        B Offline
        Bruce Duncan
        wrote on last edited by
        #8

        Shog9 wrote: The this keyword tells the compiler to ignore what you're telling it and do what needs to be done Oh, you mean like DWIM assembly language instruction ? Bruce Duncan CP#9088, CPUA 0xA1EE, Sonork 100.10030
        Hi everyone. My name's Bruce. And I suffer from VB.

        S 1 Reply Last reply
        0
        • B Bruce Duncan

          Shog9 wrote: The this keyword tells the compiler to ignore what you're telling it and do what needs to be done Oh, you mean like DWIM assembly language instruction ? Bruce Duncan CP#9088, CPUA 0xA1EE, Sonork 100.10030
          Hi everyone. My name's Bruce. And I suffer from VB.

          S Offline
          S Offline
          Shog9 0
          wrote on last edited by
          #9

          Bruce Duncan wrote: Oh, you mean like DWIM assembly language instruction ? But this of course, being C++ gives it that tasty, crunchy, extra-wholesome cross-plaform goodness. :-D_**

          Developers that like shiny objects also dig case mods and scratch-and-sniff stickers.

          **_

          Klaus Probst, The Lounge

          B 1 Reply Last reply
          0
          • S Shog9 0

            Bruce Duncan wrote: Oh, you mean like DWIM assembly language instruction ? But this of course, being C++ gives it that tasty, crunchy, extra-wholesome cross-plaform goodness. :-D_**

            Developers that like shiny objects also dig case mods and scratch-and-sniff stickers.

            **_

            Klaus Probst, The Lounge

            B Offline
            B Offline
            Bruce Duncan
            wrote on last edited by
            #10

            I would expect all good compilers to optimise any statement containing this to a single DWIM instruction, or whatever is equivalent for the target platform. :-D Shog9 wrote: tasty, crunchy, extra-wholesome cross-plaform goodness :laugh: Bruce Duncan CP#9088, CPUA 0xA1EE, Sonork 100.10030
            Hi everyone. My name's Bruce. And I suffer from VB.

            1 Reply Last reply
            0
            • S Shog9 0

              Use the this keyword. The this keyword tells the compiler to ignore what you're telling it and do what needs to be done. You can use the this keyword anywhere this is necessary, for instance:

              double sqrt(double v)
              {
              return (double)this;
              }

              void DeleteTempFiles()
              {
              memset(this, 0, sizeof(this));
              }

              If at any time when using this the compiler gives you errors, it's just being lazy. Give your machine a good stiff kick, and tell that worthless compiler to get back to your work._**

              I'm never gonna work another day in my life.
              The gods told me to relax,
              They said I'm gonna get fixed up right.

              **_

              Monster Magnet, Powertrip

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #11

              I respectfully disagree. You should use this pointer only when that pointer won't work. Remember, this points to this and that points to that. Beware of these pointers and those pointers because they might even point to the nearest molecule or a distant star.

              B 1 Reply Last reply
              0
              • C Christian Graus

                Reminds me of Shrek - 'Look at my eye twitch !!!' Christian The tragedy of cyberspace - that so much can travel so far, and yet mean so little. "I'm somewhat suspicious of STL though. My (test,experimental) program worked first time. Whats that all about??!?! - Jon Hulatt, 22/3/2002

                B Offline
                B Offline
                Brian Delahunty
                wrote on last edited by
                #12

                I got Shrek on Digital Video Donkey as soon as it came out over here.. class film!!! :omg:


                "Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity." - General George S. Patton Jr.

                J 1 Reply Last reply
                0
                • L Lost User

                  I respectfully disagree. You should use this pointer only when that pointer won't work. Remember, this points to this and that points to that. Beware of these pointers and those pointers because they might even point to the nearest molecule or a distant star.

                  B Offline
                  B Offline
                  Brian Delahunty
                  wrote on last edited by
                  #13

                  :eek: scary!!!


                  "Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity." - General George S. Patton Jr.

                  1 Reply Last reply
                  0
                  • S Shog9 0

                    Use the this keyword. The this keyword tells the compiler to ignore what you're telling it and do what needs to be done. You can use the this keyword anywhere this is necessary, for instance:

                    double sqrt(double v)
                    {
                    return (double)this;
                    }

                    void DeleteTempFiles()
                    {
                    memset(this, 0, sizeof(this));
                    }

                    If at any time when using this the compiler gives you errors, it's just being lazy. Give your machine a good stiff kick, and tell that worthless compiler to get back to your work._**

                    I'm never gonna work another day in my life.
                    The gods told me to relax,
                    They said I'm gonna get fixed up right.

                    **_

                    Monster Magnet, Powertrip

                    R Offline
                    R Offline
                    Roger Wright
                    wrote on last edited by
                    #14

                    LOL Shog9 wrote: Give your machine a good stiff kick Reminds me of the day I called in from home on a PC problem at work, and asked the user to boot the computer. [Memo to Self] Phrase things very carefully!

                    1 Reply Last reply
                    0
                    • B Brian Delahunty

                      I got Shrek on Digital Video Donkey as soon as it came out over here.. class film!!! :omg:


                      "Never tell people how to do things. Tell them what to do, and they will surprise you with their ingenuity." - General George S. Patton Jr.

                      J Offline
                      J Offline
                      James T Johnson
                      wrote on last edited by
                      #15

                      Yeah it was a good one. I was quite surprised that I liked it, normally the computer animated titles go too kiddie for me to stand. James Sonork: Hasaki "I left there in the morning with their God tucked underneath my arm their half-assed smiles and the book of rules. So I asked this God a question and by way of firm reply, He said - I'm not the kind you have to wind up on Sundays." "Wind Up" from Aqualung, Jethro Tull 1971

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