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indicating APIs

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  • L Offline
    L Offline
    Lost User
    wrote on last edited by
    #1

    You've got some great code examples. Was just wondering if there was a way to more clearly indicate what's required, MFC, Win32, other APIs, other class or GUI libraries, etc. I've seen some articles listed as MFC classes that don't require any MFC. While this code might be very helpful to a Win32 programmer, the basic description will scare them off. Some of the code might even be useful on non-Windows platforms if it strictly follows the C/C++ standards. It would be nice if developers could more easily tell what the intended development targets were. Thanks.

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    • L Lost User

      You've got some great code examples. Was just wondering if there was a way to more clearly indicate what's required, MFC, Win32, other APIs, other class or GUI libraries, etc. I've seen some articles listed as MFC classes that don't require any MFC. While this code might be very helpful to a Win32 programmer, the basic description will scare them off. Some of the code might even be useful on non-Windows platforms if it strictly follows the C/C++ standards. It would be nice if developers could more easily tell what the intended development targets were. Thanks.

      C Offline
      C Offline
      Chris Maunder
      wrote on last edited by
      #2

      Hi Laura, This is definitely something that is in the works. ================== The original message was: You've got some great code examples. Was just wondering if there was a way to more clearly indicate what's required, MFC, Win32, other APIs, other class or GUI libraries, etc. I've seen some articles listed as MFC classes that don't require any MFC. While this code might be very helpful to a Win32 programmer, the basic description will scare them off. Some of the code might even be useful on non-Windows platforms if it strictly follows the C/C++ standards. It would be nice if developers could more easily tell what the intended development targets were.

      Thanks.

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