How can I do some audioprocessing while playing...
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Hi Everyone I'm doing a program where I want to play an audio file. In the mean while I want to do some audio processing in the background which in my case is quite CPU demanding. My concern is that I want be able to play music simultaneously and have to wait for the processing... so I was thinking if someone has some suggestions on how this can be done :confused:... Thanks in advance Al
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Hi Everyone I'm doing a program where I want to play an audio file. In the mean while I want to do some audio processing in the background which in my case is quite CPU demanding. My concern is that I want be able to play music simultaneously and have to wait for the processing... so I was thinking if someone has some suggestions on how this can be done :confused:... Thanks in advance Al
Hi, have your calculations handled by a background thread running at a lower priority (Priority.BelowNormal). :)
Luc Pattyn