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CASyncSocket && receive

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  • K Offline
    K Offline
    Kristian33
    wrote on last edited by
    #1

    Is there any way to timeout receive function? I mean,if no data is send to me and I'm receiving. How I could stop this receiving nicely? For example in 30 seconds? My code: do { cout << "Socket Receiving" << endl; nRead = tmpSocket->Receive(ReceiveStr, RECEIVE_BUFFER_SIZE); strBuilder.addString(ReceiveStr, nRead); } while (nRead == RECEIVE_BUFFER_SIZE);

    L 1 Reply Last reply
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    • K Kristian33

      Is there any way to timeout receive function? I mean,if no data is send to me and I'm receiving. How I could stop this receiving nicely? For example in 30 seconds? My code: do { cout << "Socket Receiving" << endl; nRead = tmpSocket->Receive(ReceiveStr, RECEIVE_BUFFER_SIZE); strBuilder.addString(ReceiveStr, nRead); } while (nRead == RECEIVE_BUFFER_SIZE);

      L Offline
      L Offline
      lucy 0
      wrote on last edited by
      #2

      Use setsockopt function. For example: int timeout = 10; setsockopt(tmpSocket, SOL_SOCKET, SO_RCVTIMEO, (char *)&timeout, sizeof(timeout));

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      • L lucy 0

        Use setsockopt function. For example: int timeout = 10; setsockopt(tmpSocket, SOL_SOCKET, SO_RCVTIMEO, (char *)&timeout, sizeof(timeout));

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #3

        Thanks

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