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  4. Layered window !

Layered window !

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  • M Mark Salsbery

    Also, check success or fail of UpdateLayeredWindow() call BEFORE calling GetLastError() - in other words, only call GetLastError() if the UpdateLayeredWindow() call fails. Not all APIs clear the thread's last error when they succeed. Mark

    "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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    Adno
    wrote on last edited by
    #7

    yes but UpdateLayeredWindow() returns 0 which means is failing. and the fact that is not doing anything :)

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    • A Adno

      hehe the window does not show if i do that.

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      Mark Salsbery
      wrote on last edited by
      #8

      OK but they are not meant to be used together - they cause the window updates to be done two different ways. If you must use both, the docs state "Note that once SetLayeredWindowAttributes has been called for a layered window, subsequent UpdateLayeredWindow calls will fail until the layering style bit is cleared and set again."

      "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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      • M Mark Salsbery

        OK but they are not meant to be used together - they cause the window updates to be done two different ways. If you must use both, the docs state "Note that once SetLayeredWindowAttributes has been called for a layered window, subsequent UpdateLayeredWindow calls will fail until the layering style bit is cleared and set again."

        "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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        Adno
        wrote on last edited by
        #9

        without the SetLayeredWindowAttributes i dont get the 87 error code form getlast error which is a good news, but the window is not showing and UpdateLayeredWindow is returning 0;

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        • A Adno

          without the SetLayeredWindowAttributes i dont get the 87 error code form getlast error which is a good news, but the window is not showing and UpdateLayeredWindow is returning 0;

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          Mark Salsbery
          wrote on last edited by
          #10

          Lamefif wrote:

          the window is not showing and UpdateLayeredWindow is returning 0;

          If it's returning 0 then it's still failing, right? Or do you mean GetLastError() returns 0? ACK I just noticed in your code on the other site - you are destroying the memDC. I'm pretty sure the system is going to need that to draw the window! Try keeping it around for the life of the window instead. Mark

          "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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          • M Mark Salsbery

            Lamefif wrote:

            the window is not showing and UpdateLayeredWindow is returning 0;

            If it's returning 0 then it's still failing, right? Or do you mean GetLastError() returns 0? ACK I just noticed in your code on the other site - you are destroying the memDC. I'm pretty sure the system is going to need that to draw the window! Try keeping it around for the life of the window instead. Mark

            "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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            Adno
            wrote on last edited by
            #11

            Thanks mark you've been a great help, the window is now showing. it was blend.SourceConstantAlpha = 255; set to 0 i think. but i still have some problems im using this image, http://mathforum.org/library/drmath/gifs/analog\_clock.jpg the white part of the image is showing the blue part is transparent. and mouse clicks go through the window, regardless where i click on it.

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            • A Adno

              Thanks mark you've been a great help, the window is now showing. it was blend.SourceConstantAlpha = 255; set to 0 i think. but i still have some problems im using this image, http://mathforum.org/library/drmath/gifs/analog\_clock.jpg the white part of the image is showing the blue part is transparent. and mouse clicks go through the window, regardless where i click on it.

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              Adno
              wrote on last edited by
              #12

              using LWA_COLORKEY gets around that it seems, but the window comes out pixilated . now i have to figure out how to use an alpha channel :(

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              • A Adno

                Thanks mark you've been a great help, the window is now showing. it was blend.SourceConstantAlpha = 255; set to 0 i think. but i still have some problems im using this image, http://mathforum.org/library/drmath/gifs/analog\_clock.jpg the white part of the image is showing the blue part is transparent. and mouse clicks go through the window, regardless where i click on it.

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                Mark Salsbery
                wrote on last edited by
                #13

                To hide the white you'll need to use UpdateLayeredWindow(hwnd, NULL, NULL, NULL, dcMem, NULL, RGB(255,255,255), 0, ULW_COLORKEY); To use alpha blending on the entire bitmap you'd use UpdateLayeredWindow(hwnd, NULL, NULL, NULL, dcMem, NULL, 0, &blend, LWA_ALPHA); To use both alpha and color key, you need to use SetLayeredWindowAttributes() instead of UpdateLayeredWindow()... SetLayeredWindowAttributes(hwnd, RGB(255,255,255), alphavalue, LWA_COLORKEY | LWA_ALPHA); Then you'd have to draw the bitmap yourself in response to WM_PAINT. Mark

                "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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                • A Adno

                  using LWA_COLORKEY gets around that it seems, but the window comes out pixilated . now i have to figure out how to use an alpha channel :(

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                  Mark Salsbery
                  wrote on last edited by
                  #14

                  Lamefif wrote:

                  the window comes out pixilated

                  Because you've sized the window bigger than the bitmap??

                  "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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                  • M Mark Salsbery

                    To hide the white you'll need to use UpdateLayeredWindow(hwnd, NULL, NULL, NULL, dcMem, NULL, RGB(255,255,255), 0, ULW_COLORKEY); To use alpha blending on the entire bitmap you'd use UpdateLayeredWindow(hwnd, NULL, NULL, NULL, dcMem, NULL, 0, &blend, LWA_ALPHA); To use both alpha and color key, you need to use SetLayeredWindowAttributes() instead of UpdateLayeredWindow()... SetLayeredWindowAttributes(hwnd, RGB(255,255,255), alphavalue, LWA_COLORKEY | LWA_ALPHA); Then you'd have to draw the bitmap yourself in response to WM_PAINT. Mark

                    "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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                    Adno
                    wrote on last edited by
                    #15

                    im having trouble with the pixilated edge, i tried adding a png file with an alpha cannel as a resource but it came out as row data.. ups. i want to use perpixilalpha as you can tell, whats the best way to go about this? thanks again

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                    • A Adno

                      im having trouble with the pixilated edge, i tried adding a png file with an alpha cannel as a resource but it came out as row data.. ups. i want to use perpixilalpha as you can tell, whats the best way to go about this? thanks again

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                      Mark Salsbery
                      wrote on last edited by
                      #16

                      Have you tried using CImage or the GdiPlus::Bitmap class to load the png? Then you should be able to use the associated HBITMAP, selected into the dcMem and use UpdateLayeredWindow() like this: blend.BlendOp = AC_SRC_OVER; blend.BlendFlags = 0; blend.SourceConstantAlpha = 255; blend.AlphaFormat = AC_SRC_ALPHA; UpdateLayeredWindow(hwnd, NULL, NULL, NULL, dcMem, NULL, 0, &blend, LWA_ALPHA);

                      "Posting a VB.NET question in the C++ forum will end in tears." Chris Maunder

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