How to record the player move
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How to record a move of player? I am assuming in AddUser() if username entered is pc then PC image will be added and will start playing with human I have following piece of code: Please help
int movenum; private int MoveNumber { get { return movenum; } set { movenum = value; } } public void AddUser(int user, string strText, string img) { lbls = new Label[] { label2, label4 }; pics = new PictureBox[] { pictureBox1, pictureBox2 }; user--; if (strText.Equals("")) { lbls[user].Text = "Guest"; } else { lbls[user].Text = strText; } if (strText.Equals("pc")) { pics[user].SizeMode = PictureBoxSizeMode.StretchImage; pics[user].Load("C:\\WINDOWS\\system32\\setup.bmp"); } else { pics[user].SizeMode = PictureBoxSizeMode.StretchImage; pics[user].Load(img); } userLoggedIn++; } private void switchPlayers() { if (player == 1) { player = 2; } else { player = 1; } checkAll(); } private void box1_Click(object sender, EventArgs e) { if (userLoggedIn == 2) { box1.SizeMode = PictureBoxSizeMode.StretchImage; box1.Image = pics[player - 1].Image; box1.Enabled = false; switchPlayers(); } } private void box2_Click(object sender, EventArgs e) { if (userLoggedIn == 2) { box2.SizeMode = PictureBoxSizeMode.StretchImage; box2.Image = pics[player-1].Image; box2.Enabled = false; switchPlayers(); } } private void box3_Click(object sender, EventArgs e) { if (userLoggedIn == 2) { box3.SizeMode = PictureBoxSizeMode.StretchImage; box3.Image = pics[player - 1].Image; box3.Enabled = false; switchPlayers();