3d view of DTED using OpenGL
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Hi, I am writing a game and planning to use DTED files for terrain generation.There is an example(http://www.geocities.com/oldjajubear/dtedview.zip) for viewing in 2D. I just need the help of this forum in using DTED+OpenGL to modify this code to disaply DTED in 3D.
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Hi, I am writing a game and planning to use DTED files for terrain generation.There is an example(http://www.geocities.com/oldjajubear/dtedview.zip) for viewing in 2D. I just need the help of this forum in using DTED+OpenGL to modify this code to disaply DTED in 3D.
dgpdgp wrote:
I am writing a game and planning to use DTED files for terrain generation.There is an example(http://www.geocities.com/oldjajubear/dtedview.zip) for viewing in 2D. I just need the help of this forum in using DTED+OpenGL to modify this code to disaply DTED in 3D.
OpenSceneGraph directly supports the building and drawing of terrain using DTED: http://www.openscenegraph.com/index.php[^] or http://www.delta3d.org/[^] (based on OSG) you can also use many algorithms at Vterrain.org (including the site's owner's code): http://www.vterrain.org/LOD/[^] http://www.vterrain.org/Request/index.html[^] (virtual terrain project's code) Ben is a good guy too. http://www.vterrain.org/index.html[^] (the root page for information in many terrain related visualization issues).
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)