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  4. Design question for using derived class/ Multiple Base classes

Design question for using derived class/ Multiple Base classes

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  • L led mike

    ForNow wrote:

    My question is What is the best programming approach

    The difference requires context that you have not supplied. Your question as posted is not possible to answer.

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    1slipperyfish
    wrote on last edited by
    #4

    i don't understand what the question is?? if you have an Animal base class and you want to derive a Dog from it surely you would put class Dog : public Animal { }; or is that not the question you're asking? i am only a learner myself but if you're asking is it right or wrong, no there is no answer whichever you're most comfortable with hth paul

    if ignorance is bliss then knock the smile off my face!!!

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    • 1 1slipperyfish

      i don't understand what the question is?? if you have an Animal base class and you want to derive a Dog from it surely you would put class Dog : public Animal { }; or is that not the question you're asking? i am only a learner myself but if you're asking is it right or wrong, no there is no answer whichever you're most comfortable with hth paul

      if ignorance is bliss then knock the smile off my face!!!

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      led mike
      wrote on last edited by
      #5

      1slipperyfish wrote:

      but if you're asking

      I didn't ask anything so I have no idea what your post is supposed to mean for me.

      1slipperyfish wrote:

      no there is no answer whichever you're most comfortable with

      If that is directed at the original question, "To inherit or to aggregate", it is not a valid answer.

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      • L led mike

        1slipperyfish wrote:

        but if you're asking

        I didn't ask anything so I have no idea what your post is supposed to mean for me.

        1slipperyfish wrote:

        no there is no answer whichever you're most comfortable with

        If that is directed at the original question, "To inherit or to aggregate", it is not a valid answer.

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        1slipperyfish
        wrote on last edited by
        #6

        sorry led mike i thought you just posted and it joined the rest i wasn't posting to you :confused: why wouldn't you inherit? paul

        if ignorance is bliss then knock the smile off my face!!!

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        • L led mike

          1slipperyfish wrote:

          but if you're asking

          I didn't ask anything so I have no idea what your post is supposed to mean for me.

          1slipperyfish wrote:

          no there is no answer whichever you're most comfortable with

          If that is directed at the original question, "To inherit or to aggregate", it is not a valid answer.

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          Mark Salsbery
          wrote on last edited by
          #7

          led mike wrote:

          I didn't ask anything so I have no idea what your post is supposed to mean for me.

          I chuckled at the irony (or is it coincidence) in the user name :)

          Mark Salsbery Microsoft MVP - Visual C++ :java:

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          • M Mark Salsbery

            led mike wrote:

            I didn't ask anything so I have no idea what your post is supposed to mean for me.

            I chuckled at the irony (or is it coincidence) in the user name :)

            Mark Salsbery Microsoft MVP - Visual C++ :java:

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            led mike
            wrote on last edited by
            #8

            :laugh::laugh: I had to read your post like 4 times to figure that out! :laugh::laugh:

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            • 1 1slipperyfish

              sorry led mike i thought you just posted and it joined the rest i wasn't posting to you :confused: why wouldn't you inherit? paul

              if ignorance is bliss then knock the smile off my face!!!

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              led mike
              wrote on last edited by
              #9

              1slipperyfish wrote:

              why wouldn't you inherit?

              You are just not following the thread. Your post used classes "Animal" and "Dog" which provide "context" and obviously a Dog "is a" Animal thereby indicating inheritance. However, the original poster used the classes "A" and "B" which provide no context and therefore we cannot distinguish between "is a" or "has a". By the way Mark wants to have lunch with you.

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              • J jhwurmbach

                ForNow wrote:

                What is the best programming approach

                No one can say that once and for all. The classical oO-analysis question would be: IS every A also a B in every respect? Or does it HAVE a B, that is, does it use a B to do its work.


                Though I speak with the tongues of men and of angels, and have not money, I am become as a sounding brass, or a tinkling cymbal.
                George Orwell, "Keep the Aspidistra Flying", Opening words

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                ForNow
                wrote on last edited by
                #10

                The Latter is true A is B plus a whole lot more However in addition to that A is multiple occurences of B Thankx

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                • L led mike

                  ForNow wrote:

                  My question is What is the best programming approach

                  The difference requires context that you have not supplied. Your question as posted is not possible to answer.

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                  ForNow
                  wrote on last edited by
                  #11

                  The best exmaple I could give if B is car then A is a fleet of cars with all the options

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                  • F ForNow

                    The best exmaple I could give if B is car then A is a fleet of cars with all the options

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                    Mark Salsbery
                    wrote on last edited by
                    #12

                    In that case, your second example (which is neither derived or multiple base classes). 'A' has a fleet (array) of cars but it is not a car. Mark

                    Mark Salsbery Microsoft MVP - Visual C++ :java:

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                    • M Mark Salsbery

                      In that case, your second example (which is neither derived or multiple base classes). 'A' has a fleet (array) of cars but it is not a car. Mark

                      Mark Salsbery Microsoft MVP - Visual C++ :java:

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                      ForNow
                      wrote on last edited by
                      #13

                      okay thankx its hard to get into OO thinking

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                      • F ForNow

                        okay thankx its hard to get into OO thinking

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                        Mark Salsbery
                        wrote on last edited by
                        #14

                        If it helps any: "Is ..."     Use inheritance "Has ..."  Add a member Example: given a base class fruit class apple - apple "is" a fruit so derive apple from fruit class fruitbasket - a fruit basket "has" fruit so add fruit (or an array of fruit) as a member of the fruitbasket class Mark

                        Mark Salsbery Microsoft MVP - Visual C++ :java:

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                        • M Mark Salsbery

                          If it helps any: "Is ..."     Use inheritance "Has ..."  Add a member Example: given a base class fruit class apple - apple "is" a fruit so derive apple from fruit class fruitbasket - a fruit basket "has" fruit so add fruit (or an array of fruit) as a member of the fruitbasket class Mark

                          Mark Salsbery Microsoft MVP - Visual C++ :java:

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                          ForNow
                          wrote on last edited by
                          #15

                          I think I was looking at the other way ....a base has lets say 3 data members/methods.... If I want to use those but I need another method/dats member I will dervie the base and in the inherted class and add to it I think what you are saying it works the other way around the base has 10 data members/methods The drevid class only uses 7 data members/methods

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                          • F ForNow

                            I think I was looking at the other way ....a base has lets say 3 data members/methods.... If I want to use those but I need another method/dats member I will dervie the base and in the inherted class and add to it I think what you are saying it works the other way around the base has 10 data members/methods The drevid class only uses 7 data members/methods

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                            Mark Salsbery
                            wrote on last edited by
                            #16

                            Data members/methods and the amount of data members/methods isn't relevant to the class hierarchy. Those are only relevant to the class they're members of.

                            Mark Salsbery Microsoft MVP - Visual C++ :java:

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                            • M Mark Salsbery

                              Data members/methods and the amount of data members/methods isn't relevant to the class hierarchy. Those are only relevant to the class they're members of.

                              Mark Salsbery Microsoft MVP - Visual C++ :java:

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                              ForNow
                              wrote on last edited by
                              #17

                              I'll put another way I thought of the concept derived class(s) as a dervived class uses the base class .. but adds functionality Or Is it just the opposite way of thinking a base has all the functionality but derived class just picks the one it needs

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                              • F ForNow

                                I'll put another way I thought of the concept derived class(s) as a dervived class uses the base class .. but adds functionality Or Is it just the opposite way of thinking a base has all the functionality but derived class just picks the one it needs

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                                Mark Salsbery
                                wrote on last edited by
                                #18

                                ForNow wrote:

                                a dervived class uses the base class .. but adds functionality

                                A derived class IS the base class.  The derived class can alter and/or add to the functionality of its base class. Again, the class hierarchy shouldn't be designed around the members.  The members are whatever is necessary to implement the functionality of a class. Mark

                                Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                • M Mark Salsbery

                                  ForNow wrote:

                                  a dervived class uses the base class .. but adds functionality

                                  A derived class IS the base class.  The derived class can alter and/or add to the functionality of its base class. Again, the class hierarchy shouldn't be designed around the members.  The members are whatever is necessary to implement the functionality of a class. Mark

                                  Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                  ForNow
                                  wrote on last edited by
                                  #19

                                  I understand I am going say something to see if I undertand what you mean a typical way of altering functionality would be to declare a method as Virtual that way the derived class can implement Its version of the method Or Since dervied members can have thier version of the Base('s) constructer that would be a way of altering the functionality

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                                  • F ForNow

                                    I understand I am going say something to see if I undertand what you mean a typical way of altering functionality would be to declare a method as Virtual that way the derived class can implement Its version of the method Or Since dervied members can have thier version of the Base('s) constructer that would be a way of altering the functionality

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                                    Mark Salsbery
                                    wrote on last edited by
                                    #20

                                    ForNow wrote:

                                    a typical way of altering functionality would be to declare a method as Virtual that way the derived class can implement Its version of the method

                                    Yes.  That's polymorphism (through inheritance)

                                    ForNow wrote:

                                    Since dervied members can have thier version of the Base('s) constructer that would be a way of altering the functionality

                                    Yes.  Derived class constructors can also both alter and extend the base class constructor implementation, but it's not quite the same as overriding a virtual function.  There's nothing virtual about constructors.

                                    Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                    • M Mark Salsbery

                                      ForNow wrote:

                                      a typical way of altering functionality would be to declare a method as Virtual that way the derived class can implement Its version of the method

                                      Yes.  That's polymorphism (through inheritance)

                                      ForNow wrote:

                                      Since dervied members can have thier version of the Base('s) constructer that would be a way of altering the functionality

                                      Yes.  Derived class constructors can also both alter and extend the base class constructor implementation, but it's not quite the same as overriding a virtual function.  There's nothing virtual about constructors.

                                      Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                      ForNow
                                      wrote on last edited by
                                      #21

                                      Thankx I think I am ready to code.... After being a Dinasour Assembler programmer for 30 years writting procedurel code its hard to change my way thinking

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                                      • F ForNow

                                        Thankx I think I am ready to code.... After being a Dinasour Assembler programmer for 30 years writting procedurel code its hard to change my way thinking

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                                        Mark Salsbery
                                        wrote on last edited by
                                        #22

                                        Have fun!   I coded a few years in assembler and C before C++, but not 30 :) Thinking in terms of classes will be second-nature in no time. Cheers, MArk

                                        Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                        • M Mark Salsbery

                                          Have fun!   I coded a few years in assembler and C before C++, but not 30 :) Thinking in terms of classes will be second-nature in no time. Cheers, MArk

                                          Mark Salsbery Microsoft MVP - Visual C++ :java:

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                                          ForNow
                                          wrote on last edited by
                                          #23

                                          Thankx

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