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static variable

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  • G George_George

    Thanks Josh, Do you mean static variable inside a function? If yes, how do you think such *local* static variable will be stored, since normal local variable (value) will vanish after function returns. But for static *local* variable, the value will not vanish -- and will be recorded next time when we entered the same function. Any ideas or comments? regards, George

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    Lost User
    wrote on last edited by
    #4

    I dont know to be honest but I would imagine that all static variables are pushed onto the stack before main() is called and therefore "local" statics dont really go out of scope when a function ends. I suspect the actual details may vary between compilers.

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    • L Lost User

      I dont know to be honest but I would imagine that all static variables are pushed onto the stack before main() is called and therefore "local" statics dont really go out of scope when a function ends. I suspect the actual details may vary between compilers.

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      George_George
      wrote on last edited by
      #5

      Thanks Josh, Good answer! I have a further question about programming best practice. Do you think it is safe to let the address of the *local* static variable as the return value of a function? Then other part of code (out of this function) will access or even modify the variable by the returned address of the *local* static variable? Any disadvantages of this approach? Example, int* func() { static int i; // other code return &i; } regards, George

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      • G George_George

        Thanks Josh, Good answer! I have a further question about programming best practice. Do you think it is safe to let the address of the *local* static variable as the return value of a function? Then other part of code (out of this function) will access or even modify the variable by the returned address of the *local* static variable? Any disadvantages of this approach? Example, int* func() { static int i; // other code return &i; } regards, George

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        ThatsAlok
        wrote on last edited by
        #6

        when you mark some variable static, compiler wil decide how to treat that variable.. so there no scope of local and global variable concept here!

        "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
        Never mind - my own stupidity is the source of every "problem" - Mixture

        cheers, Alok Gupta VC Forum Q&A :- I IV Support CRY- Child Relief and You

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        • G George_George

          Thanks Josh, Good answer! I have a further question about programming best practice. Do you think it is safe to let the address of the *local* static variable as the return value of a function? Then other part of code (out of this function) will access or even modify the variable by the returned address of the *local* static variable? Any disadvantages of this approach? Example, int* func() { static int i; // other code return &i; } regards, George

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          Lost User
          wrote on last edited by
          #7

          George_George wrote:

          Good answer! I have a further question about programming best practice. Do you think it is safe to let the address of the *local* static variable as the return value of a function? Then other part of code (out of this function) will access or even modify the variable by the returned address of the *local* static variable? Any disadvantages of this approach?

          I'd say it smells like bad design, the only reason to return a pointer rather than a copy of the int is to allow some other code to modify it. I'd rather provide a method to allow other code to modify the static.

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          • L Lost User

            George_George wrote:

            Good answer! I have a further question about programming best practice. Do you think it is safe to let the address of the *local* static variable as the return value of a function? Then other part of code (out of this function) will access or even modify the variable by the returned address of the *local* static variable? Any disadvantages of this approach?

            I'd say it smells like bad design, the only reason to return a pointer rather than a copy of the int is to allow some other code to modify it. I'd rather provide a method to allow other code to modify the static.

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            ThatsAlok
            wrote on last edited by
            #8

            Josh Gray wrote:

            I'd say it smells like bad design, the only reason to return a pointer rather than a copy of the int is to allow some other code to modify it. I'd rather provide a method to allow other code to modify the static.

            sorry to interrupt you.. it's somewhat Singleton pattern...! so i don't think it bad design.. though it break OOPS basic concept of encapsulation and abstraction!

            "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
            Never mind - my own stupidity is the source of every "problem" - Mixture

            cheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You

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            • T ThatsAlok

              Josh Gray wrote:

              I'd say it smells like bad design, the only reason to return a pointer rather than a copy of the int is to allow some other code to modify it. I'd rather provide a method to allow other code to modify the static.

              sorry to interrupt you.. it's somewhat Singleton pattern...! so i don't think it bad design.. though it break OOPS basic concept of encapsulation and abstraction!

              "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
              Never mind - my own stupidity is the source of every "problem" - Mixture

              cheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You

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              L Offline
              Lost User
              wrote on last edited by
              #9

              ThatsAlok wrote:

              i don't think it bad design.. though it break OOPS basic concept of encapsulation and abstraction!

              Which to me makes it bad design. You can still have the static and therefore the singleton pattern but my comments was more about how you expose the interface to it. Returning the address of what is basically a private variable is bad.

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              • L Lost User

                George_George wrote:

                Good answer! I have a further question about programming best practice. Do you think it is safe to let the address of the *local* static variable as the return value of a function? Then other part of code (out of this function) will access or even modify the variable by the returned address of the *local* static variable? Any disadvantages of this approach?

                I'd say it smells like bad design, the only reason to return a pointer rather than a copy of the int is to allow some other code to modify it. I'd rather provide a method to allow other code to modify the static.

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                George_George
                wrote on last edited by
                #10

                Thanks Josh,

                Josh Gray wrote:

                I'd rather provide a method to allow other code to modify the static.

                I agree with most points of you. But I do not quite understand your above points. Could you show me a sample please about how to modify the static variable please? I am wondering how to modify the value of the static variable from other function (other than from the function in which it is defined)? regards, George

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                • L Lost User

                  ThatsAlok wrote:

                  i don't think it bad design.. though it break OOPS basic concept of encapsulation and abstraction!

                  Which to me makes it bad design. You can still have the static and therefore the singleton pattern but my comments was more about how you expose the interface to it. Returning the address of what is basically a private variable is bad.

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                  George_George
                  wrote on last edited by
                  #11

                  Thanks Josh, I can generally understand and agree with your points. But I am confused about some details. Could you show us your points by a couple of lines of code please? regards, George

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                  • T ThatsAlok

                    Josh Gray wrote:

                    I'd say it smells like bad design, the only reason to return a pointer rather than a copy of the int is to allow some other code to modify it. I'd rather provide a method to allow other code to modify the static.

                    sorry to interrupt you.. it's somewhat Singleton pattern...! so i don't think it bad design.. though it break OOPS basic concept of encapsulation and abstraction!

                    "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
                    Never mind - my own stupidity is the source of every "problem" - Mixture

                    cheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You

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                    George_George
                    wrote on last edited by
                    #12

                    Thanks Alok! How do you think returning static variable is similar to Singleton pattern? Any more details about how similar points do they have? regards, George

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                    • G George_George

                      Thanks Josh,

                      Josh Gray wrote:

                      I'd rather provide a method to allow other code to modify the static.

                      I agree with most points of you. But I do not quite understand your above points. Could you show me a sample please about how to modify the static variable please? I am wondering how to modify the value of the static variable from other function (other than from the function in which it is defined)? regards, George

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                      Lost User
                      wrote on last edited by
                      #13

                      George_George wrote:

                      I am wondering how to modify the value of the static variable from other function (other than from the function in which it is defined)?

                      Sorry, my mistake as you cant do that. You can however define a static in a class and access it from any of the methods in that class. Even const methods!

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                      • T ThatsAlok

                        when you mark some variable static, compiler wil decide how to treat that variable.. so there no scope of local and global variable concept here!

                        "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
                        Never mind - my own stupidity is the source of every "problem" - Mixture

                        cheers, Alok Gupta VC Forum Q&A :- I IV Support CRY- Child Relief and You

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                        George_George
                        wrote on last edited by
                        #14

                        Thanks Alok! If you think static variable is different from local or global variables, how do you think static variable is stored and managed so that the value is reserved each time we enters the function in which the static variable is defined? regards, George

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                        • L Lost User

                          George_George wrote:

                          I am wondering how to modify the value of the static variable from other function (other than from the function in which it is defined)?

                          Sorry, my mistake as you cant do that. You can however define a static in a class and access it from any of the methods in that class. Even const methods!

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                          George_George
                          wrote on last edited by
                          #15

                          Hi Josh, I think you mean static member of a class. But I mean a static variable defined inside a function. regards, George

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                          • G George_George

                            Hi Josh, I think you mean static member of a class. But I mean a static variable defined inside a function. regards, George

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                            Lost User
                            wrote on last edited by
                            #16

                            George_George wrote:

                            I think you mean static member of a class. But I mean a static variable defined inside a function.

                            Yes you are right which makes me wonder why you have global methods? I suspect there is probably a better to solution to what you are trying to do but its hard to suggest anything without knowing more about what you are doing and in what context

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                            • G George_George

                              Thanks Alok! How do you think returning static variable is similar to Singleton pattern? Any more details about how similar points do they have? regards, George

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                              ThatsAlok
                              wrote on last edited by
                              #17

                              George_George wrote:

                              How do you think returning static variable is similar to Singleton pattern

                              just on basic.. concept of Singleton pattern says that.. there should only copy exist for any variable.. look more in detail here:- http://www.codeproject.com/cpp/singletonrvs.asp[^]

                              "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
                              Never mind - my own stupidity is the source of every "problem" - Mixture

                              cheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You

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                              • L Lost User

                                George_George wrote:

                                I think you mean static member of a class. But I mean a static variable defined inside a function.

                                Yes you are right which makes me wonder why you have global methods? I suspect there is probably a better to solution to what you are trying to do but its hard to suggest anything without knowing more about what you are doing and in what context

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                                George_George
                                wrote on last edited by
                                #18

                                Thanks Josh, You are right. I am writing a part of the application in C (not C++). I am wondering and willing to listen to your comments and ideas of any disadvantages if I return the address of static variable defined in a function, then let other part of code to access the variable by the returned address. regards, George

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                                • G George_George

                                  Thanks Josh, You are right. I am writing a part of the application in C (not C++). I am wondering and willing to listen to your comments and ideas of any disadvantages if I return the address of static variable defined in a function, then let other part of code to access the variable by the returned address. regards, George

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                                  L Offline
                                  Lost User
                                  wrote on last edited by
                                  #19

                                  George_George wrote:

                                  You are right. I am writing a part of the application in C (not C++). I am wondering and willing to listen to your comments and ideas of any disadvantages if I return the address of static variable defined in a function, then let other part of code to access the variable by the returned address.

                                  Well you could make the static global rather than defining it within a function then have two function to get and set its value but thats just an attempt to make a procedural language more OO.

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                                  • T ThatsAlok

                                    George_George wrote:

                                    How do you think returning static variable is similar to Singleton pattern

                                    just on basic.. concept of Singleton pattern says that.. there should only copy exist for any variable.. look more in detail here:- http://www.codeproject.com/cpp/singletonrvs.asp[^]

                                    "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
                                    Never mind - my own stupidity is the source of every "problem" - Mixture

                                    cheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You

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                                    G Offline
                                    George_George
                                    wrote on last edited by
                                    #20

                                    Thanks Alok, The similarity you mean is only one copy of data? regards, George

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                                    • G George_George

                                      Hello everyone, I am wondering how C or C++ manages static variable internally. Since each time when we again a function again, if in this function, a static variable is defined, the value will be the value last time when we entered this function (i.e. will not be initialized again, and only initialized at the 1st time). I suspect it is stored in some global structure to reserve the value? thanks in advance, George

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                                      BadKarma
                                      wrote on last edited by
                                      #21

                                      This is a very interresting article about the use and the concept of the static keyword clickety[^]

                                      codito ergo sum

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                                      • L Lost User

                                        George_George wrote:

                                        You are right. I am writing a part of the application in C (not C++). I am wondering and willing to listen to your comments and ideas of any disadvantages if I return the address of static variable defined in a function, then let other part of code to access the variable by the returned address.

                                        Well you could make the static global rather than defining it within a function then have two function to get and set its value but thats just an attempt to make a procedural language more OO.

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                                        G Offline
                                        George_George
                                        wrote on last edited by
                                        #22

                                        Thanks Josh, I can understand and agree that your approach works. But when we come back to my approach, returning address of function *local* static variable, are there any disadvantages? regards, George

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                                        • B BadKarma

                                          This is a very interresting article about the use and the concept of the static keyword clickety[^]

                                          codito ergo sum

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                                          G Offline
                                          George_George
                                          wrote on last edited by
                                          #23

                                          Thanks BadKarma, If I mean local static function variable, and if I use the address of the variable as the return value, then access the address outside the function (read/write). Does this approach have any disadvantages? regards, George

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