HICON -> *.ico
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Hello everyone! What's the best way to save a HICON instance to a .ico file? Thanks!
Windows Calculator told me I will die at 28. :(
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Hello everyone! What's the best way to save a HICON instance to a .ico file? Thanks!
Windows Calculator told me I will die at 28. :(
Do you want to save icon to a file?
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Hello everyone! What's the best way to save a HICON instance to a .ico file? Thanks!
Windows Calculator told me I will die at 28. :(
Lord Kixdemp wrote:
What's the best way to save a HICON instance to a .ico file? Thanks!
OleCreatePictureIndirect
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
Never mind - my own stupidity is the source of every "problem" - Mixturecheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You
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Lord Kixdemp wrote:
What's the best way to save a HICON instance to a .ico file? Thanks!
OleCreatePictureIndirect
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
Never mind - my own stupidity is the source of every "problem" - Mixturecheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You
Isn't there any simpler way? I just wanted to use the Windows API. Thanks!
Windows Calculator told me I will die at 28. :(
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Isn't there any simpler way? I just wanted to use the Windows API. Thanks!
Windows Calculator told me I will die at 28. :(
i am working on it .. will post you code soon!
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
Never mind - my own stupidity is the source of every "problem" - Mixturecheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You
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Isn't there any simpler way? I just wanted to use the Windows API. Thanks!
Windows Calculator told me I will die at 28. :(
HICON hICon = AfxGetApp()->LoadStandardIcon(IDI_EXCLAMATION); PICTDESC pictDesc; pictDesc.cbSizeofstruct = sizeof(PICTDESC); pictDesc.icon.hicon = hICon; pictDesc.picType = PICTYPE_ICON; IPicture *pPicture = NULL; IStorage *pStg = NULL; IStream *pStream = NULL; LONG lSize = 0; HRESULT hr = OleCreatePictureIndirect(&pictDesc,IID_IPicture,TRUE,(void**)&pPicture); hr = StgCreateDocfile(L"c:\\My.ico",STGM_CREATE|STGM_SHARE_EXCLUSIVE|STGM_READWRITE,0,&pStg); hr = pStg->CreateStream(L"icoStream",STGM_CREATE | STGM_WRITE | STGM_DIRECT | STGM_SHARE_EXCLUSIVE ,0,0,&pStream); hr = pPicture->SaveAsFile(pStream,TRUE,&lSize);
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
Never mind - my own stupidity is the source of every "problem" - Mixturecheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You
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HICON hICon = AfxGetApp()->LoadStandardIcon(IDI_EXCLAMATION); PICTDESC pictDesc; pictDesc.cbSizeofstruct = sizeof(PICTDESC); pictDesc.icon.hicon = hICon; pictDesc.picType = PICTYPE_ICON; IPicture *pPicture = NULL; IStorage *pStg = NULL; IStream *pStream = NULL; LONG lSize = 0; HRESULT hr = OleCreatePictureIndirect(&pictDesc,IID_IPicture,TRUE,(void**)&pPicture); hr = StgCreateDocfile(L"c:\\My.ico",STGM_CREATE|STGM_SHARE_EXCLUSIVE|STGM_READWRITE,0,&pStg); hr = pStg->CreateStream(L"icoStream",STGM_CREATE | STGM_WRITE | STGM_DIRECT | STGM_SHARE_EXCLUSIVE ,0,0,&pStream); hr = pPicture->SaveAsFile(pStream,TRUE,&lSize);
"Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow
Never mind - my own stupidity is the source of every "problem" - Mixturecheers, Alok Gupta VC Forum Q&A :- I/IV Support CRY- Child Relief and You
BMP approach HICON -> BMP // IconTest.cpp : Defines the entry point for the console application. // #include "stdafx.h" void WriteBMPFile(HBITMAP bitmap, LPTSTR filename, HDC hDC) { BITMAP bmp; PBITMAPINFO pbmi; WORD cClrBits; HANDLE hf; // file handle BITMAPFILEHEADER hdr; // bitmap file-header PBITMAPINFOHEADER pbih; // bitmap info-header LPBYTE lpBits; // memory pointer DWORD dwTotal; // total count of bytes DWORD cb; // incremental count of bytes BYTE *hp; // byte pointer DWORD dwTmp; // create the bitmapinfo header information if (!GetObject( bitmap, sizeof(BITMAP), (LPSTR)&bmp)){ printf("Could not retrieve bitmap info"); return; } // Convert the color format to a count of bits. cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); if (cClrBits == 1) cClrBits = 1; else if (cClrBits <= 4) cClrBits = 4; else if (cClrBits <= 8) cClrBits = 8; else if (cClrBits <= 16) cClrBits = 16; else if (cClrBits <= 24) cClrBits = 24; else cClrBits = 32; // Allocate memory for the BITMAPINFO structure. if (cClrBits != 24) pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * (1<< cClrBits)); else pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER)); // Initialize the fields in the BITMAPINFO structure. pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmi->bmiHeader.biWidth = bmp.bmWidth; pbmi->bmiHeader.biHeight = bmp.bmHeight; pbmi->bmiHeader.biPlanes = bmp.bmPlanes; pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel; if (cClrBits < 24) pbmi->bmiHeader.biClrUsed = (1<<cClrBits); // If the bitmap is not compressed, set the BI_RGB flag. pbmi->bmiHeader.biCompression = BI_RGB; // Compute the number of bytes in the array of color // indices and store the result in biSizeImage. pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8 * pbmi->bmiHeader.biHeight * cClrBits; // Set biClrImportant to 0, indicating that all of the // device colors are important. pbmi->bmiHeader.biClrImportant = 0; // now open file and save the data pbih = (PBITMAPINFOHEADER) pbmi; lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage); if (!lpBits) { printf("writeBMP::Could not allocate memory"); return; } // Retrieve the color table (RGBQUAD array) and the bits if (!GetDIBits(hDC, HBITMAP(bitmap), 0, (WORD) pbih->biHeight, lpBits, pbmi, DIB_RGB_COLORS)) { print
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BMP approach HICON -> BMP // IconTest.cpp : Defines the entry point for the console application. // #include "stdafx.h" void WriteBMPFile(HBITMAP bitmap, LPTSTR filename, HDC hDC) { BITMAP bmp; PBITMAPINFO pbmi; WORD cClrBits; HANDLE hf; // file handle BITMAPFILEHEADER hdr; // bitmap file-header PBITMAPINFOHEADER pbih; // bitmap info-header LPBYTE lpBits; // memory pointer DWORD dwTotal; // total count of bytes DWORD cb; // incremental count of bytes BYTE *hp; // byte pointer DWORD dwTmp; // create the bitmapinfo header information if (!GetObject( bitmap, sizeof(BITMAP), (LPSTR)&bmp)){ printf("Could not retrieve bitmap info"); return; } // Convert the color format to a count of bits. cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); if (cClrBits == 1) cClrBits = 1; else if (cClrBits <= 4) cClrBits = 4; else if (cClrBits <= 8) cClrBits = 8; else if (cClrBits <= 16) cClrBits = 16; else if (cClrBits <= 24) cClrBits = 24; else cClrBits = 32; // Allocate memory for the BITMAPINFO structure. if (cClrBits != 24) pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * (1<< cClrBits)); else pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER)); // Initialize the fields in the BITMAPINFO structure. pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmi->bmiHeader.biWidth = bmp.bmWidth; pbmi->bmiHeader.biHeight = bmp.bmHeight; pbmi->bmiHeader.biPlanes = bmp.bmPlanes; pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel; if (cClrBits < 24) pbmi->bmiHeader.biClrUsed = (1<<cClrBits); // If the bitmap is not compressed, set the BI_RGB flag. pbmi->bmiHeader.biCompression = BI_RGB; // Compute the number of bytes in the array of color // indices and store the result in biSizeImage. pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8 * pbmi->bmiHeader.biHeight * cClrBits; // Set biClrImportant to 0, indicating that all of the // device colors are important. pbmi->bmiHeader.biClrImportant = 0; // now open file and save the data pbih = (PBITMAPINFOHEADER) pbmi; lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage); if (!lpBits) { printf("writeBMP::Could not allocate memory"); return; } // Retrieve the color table (RGBQUAD array) and the bits if (!GetDIBits(hDC, HBITMAP(bitmap), 0, (WORD) pbih->biHeight, lpBits, pbmi, DIB_RGB_COLORS)) { print
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Hello everyone! What's the best way to save a HICON instance to a .ico file? Thanks!
Windows Calculator told me I will die at 28. :(
System Image List. You have to read the article and study source codes located in this article.