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Using handle between two process

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  • CPalliniC CPallini

    Hamid. wrote:

    You can use of EnumWindows instead FindWindow

    Correct: EnumWindows is usually a better choice than FindWindow, but, Hamid, you're digressing... :-D

    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
    [my articles]

    H Offline
    H Offline
    Hamid Taebi
    wrote on last edited by
    #8

    If ashtwin said what does he want to do was better than ask a general question.

    CPalliniC 1 Reply Last reply
    0
    • M Maxwell Chen

      CPallini wrote:

      I disagree. A window handle is unique on the system. You can post messages to the window whose that handle is assigned. At the end PostMessage is an IPC mechanism.

      There is a translation mechanism. :)

      CPallini wrote:

      BTW handles technically are not memory addresses.

      :confused: The type void* is memory address.

      typedef void* HANDLE;


      Maxwell Chen

      CPalliniC Offline
      CPalliniC Offline
      CPallini
      wrote on last edited by
      #9

      Maxwell Chen wrote:

      There is a translation mechanism.

      Maxwell Chen wrote:

      The type void* is memory address.

      The type void* is a number that may contain a memory address. Since the window handle of a particular window is the same on different process (this, for instance, allows you to use in your application the handle found with Spy++ tool) and the processes have different address spaces, then window handles cannot be valid memory pointers in the context of such processes (at least IMHO ;) ). :)

      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
      [my articles]

      In testa che avete, signor di Ceprano?

      M 1 Reply Last reply
      0
      • H Hamid Taebi

        If ashtwin said what does he want to do was better than ask a general question.

        CPalliniC Offline
        CPalliniC Offline
        CPallini
        wrote on last edited by
        #10

        Just kidding :rose:. Anyway his question is clear, he missed only the question mark:

        ashtwin. wrote:

        Can anybody tell is that correct or any problem in using the handle of a window in one process from some other process.

        :)

        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
        [my articles]

        In testa che avete, signor di Ceprano?

        1 Reply Last reply
        0
        • N Nishad S

          Yes you can use it. But when using it, take care about the operations. You cant use all APIs, or messages directly.

          - NS - [ODBaseBtn]

          A Offline
          A Offline
          ashtwin
          wrote on last edited by
          #11

          Hi, thanks u all for replying. Currently i am using FindWindow() to get the handle of a dialog and using that handle i am sending the message(using PostMessage api)to this dialog(which is part of seperate process). As of now it is working fine. Thanks

          N CPalliniC 2 Replies Last reply
          0
          • A ashtwin

            Hi, thanks u all for replying. Currently i am using FindWindow() to get the handle of a dialog and using that handle i am sending the message(using PostMessage api)to this dialog(which is part of seperate process). As of now it is working fine. Thanks

            N Offline
            N Offline
            Nishad S
            wrote on last edited by
            #12

            :) welcome... I remember your post before... this[^]

            - NS - [ODBaseBtn]

            1 Reply Last reply
            0
            • A ashtwin

              Hi, thanks u all for replying. Currently i am using FindWindow() to get the handle of a dialog and using that handle i am sending the message(using PostMessage api)to this dialog(which is part of seperate process). As of now it is working fine. Thanks

              CPalliniC Offline
              CPalliniC Offline
              CPallini
              wrote on last edited by
              #13

              ashtwin wrote:

              Currently i am using FindWindow() to get the handle of a dialog and using that handle i am sending the message(using PostMessage api)to this dialog(which is part of seperate process). As of now it is working fine.

              It should work fine. :)

              If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
              [my articles]

              In testa che avete, signor di Ceprano?

              1 Reply Last reply
              0
              • A ashtwin

                Hi, i am using FindWindow() function to get the handle of a dialog in one process from some other process. Can anybody tell is that correct or any problem in using the handle of a window in one process from some other process. Thanks

                D Offline
                D Offline
                David Crow
                wrote on last edited by
                #14

                ashtwin wrote:

                Hi, i am using FindWindow() function to get the handle of a dialog in one process from some other process. Can anybody tell is that correct or any problem...

                Technically it will work, but you risk a deadlock situation if the target window is in a blocked state.

                "Normal is getting dressed in clothes that you buy for work and driving through traffic in a car that you are still paying for, in order to get to the job you need to pay for the clothes and the car and the house you leave vacant all day so you can afford to live in it." - Ellen Goodman

                "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

                A 1 Reply Last reply
                0
                • CPalliniC CPallini

                  Maxwell Chen wrote:

                  There is a translation mechanism.

                  Maxwell Chen wrote:

                  The type void* is memory address.

                  The type void* is a number that may contain a memory address. Since the window handle of a particular window is the same on different process (this, for instance, allows you to use in your application the handle found with Spy++ tool) and the processes have different address spaces, then window handles cannot be valid memory pointers in the context of such processes (at least IMHO ;) ). :)

                  If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                  [my articles]

                  M Offline
                  M Offline
                  Maxwell Chen
                  wrote on last edited by
                  #15

                  CPallini wrote:

                  The type void* is a number that may contain a memory address.

                  I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                  CPallini wrote:

                  Since the window handle of a particular window is the same on different process (this, for instance, allows you to use in your application the handle found with Spy++ tool) and the processes have different address spaces, then window handles cannot be valid memory pointers in the context of such processes (at least IMHO ).

                  I guess that creating handle and free handle are something related with global allocating memory blocks in the heap. Maybe it would be similar (not 100%) to this kind of thing below (I do not have VC++ now, not sure). :)

                  // Process A.
                  struct MyBlock
                  {
                  int a;
                  };
                  void main()
                  {
                  MyBlock* p = new MyBlock; // p = 0x00A30210
                  p->a = 3;
                  // No delete to let it being kept.
                  }
                  // Process B.
                  struct MyBlock
                  {
                  int a;
                  };
                  void main()
                  {
                  void* p = reinterpret_cast<void*>(0x00A30210);
                  cout << reinterpret_cast<myblock*>(p)->a;
                  }


                  Maxwell Chen

                  CPalliniC 2 Replies Last reply
                  0
                  • M Maxwell Chen

                    CPallini wrote:

                    The type void* is a number that may contain a memory address.

                    I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                    CPallini wrote:

                    Since the window handle of a particular window is the same on different process (this, for instance, allows you to use in your application the handle found with Spy++ tool) and the processes have different address spaces, then window handles cannot be valid memory pointers in the context of such processes (at least IMHO ).

                    I guess that creating handle and free handle are something related with global allocating memory blocks in the heap. Maybe it would be similar (not 100%) to this kind of thing below (I do not have VC++ now, not sure). :)

                    // Process A.
                    struct MyBlock
                    {
                    int a;
                    };
                    void main()
                    {
                    MyBlock* p = new MyBlock; // p = 0x00A30210
                    p->a = 3;
                    // No delete to let it being kept.
                    }
                    // Process B.
                    struct MyBlock
                    {
                    int a;
                    };
                    void main()
                    {
                    void* p = reinterpret_cast<void*>(0x00A30210);
                    cout << reinterpret_cast<myblock*>(p)->a;
                    }


                    Maxwell Chen

                    CPalliniC Offline
                    CPalliniC Offline
                    CPallini
                    wrote on last edited by
                    #16

                    Maxwell Chen wrote:

                    I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                    (1) Just a number? a memory address is a number. An window handle is more than a memory address: it is a unique number in the system context (i.e. the same for all processes) identifying a window.

                    If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                    [my articles]

                    In testa che avete, signor di Ceprano?

                    M 1 Reply Last reply
                    0
                    • CPalliniC CPallini

                      Maxwell Chen wrote:

                      I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                      (1) Just a number? a memory address is a number. An window handle is more than a memory address: it is a unique number in the system context (i.e. the same for all processes) identifying a window.

                      If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                      [my articles]

                      M Offline
                      M Offline
                      Maxwell Chen
                      wrote on last edited by
                      #17

                      I mean why it is not defined as below? :confused:

                      typedef ULONG HANDLE;


                      Maxwell Chen

                      CPalliniC 1 Reply Last reply
                      0
                      • M Maxwell Chen

                        CPallini wrote:

                        The type void* is a number that may contain a memory address.

                        I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                        CPallini wrote:

                        Since the window handle of a particular window is the same on different process (this, for instance, allows you to use in your application the handle found with Spy++ tool) and the processes have different address spaces, then window handles cannot be valid memory pointers in the context of such processes (at least IMHO ).

                        I guess that creating handle and free handle are something related with global allocating memory blocks in the heap. Maybe it would be similar (not 100%) to this kind of thing below (I do not have VC++ now, not sure). :)

                        // Process A.
                        struct MyBlock
                        {
                        int a;
                        };
                        void main()
                        {
                        MyBlock* p = new MyBlock; // p = 0x00A30210
                        p->a = 3;
                        // No delete to let it being kept.
                        }
                        // Process B.
                        struct MyBlock
                        {
                        int a;
                        };
                        void main()
                        {
                        void* p = reinterpret_cast<void*>(0x00A30210);
                        cout << reinterpret_cast<myblock*>(p)->a;
                        }


                        Maxwell Chen

                        CPalliniC Offline
                        CPalliniC Offline
                        CPallini
                        wrote on last edited by
                        #18

                        Maxwell Chen wrote:

                        I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                        (1) Just a number? a memory address is a number. A window handle is more than a memory address: it is a unique number in the system context (i.e. the same for all processes) identifying one particular window. Even supposing it is a memory address it cannot be a memory address in the context of any process in the user space, i.e. deferencing it in such processes is meaningless.

                        Maxwell Chen wrote:

                        I guess that creating handle and free handle are something related with global allocating memory blocks in the heap

                        There's no hope to obtain shared memory the way you depicted. the reinterpret_cast has nothing to do with it (BTW it acts always in the context of the running process and it doesn't changes the pointer address). If you want shared memory you've to ask Windows a HANDLE, i.e. a number: the OS itself will never return to you a direct pointer to. MSDN [^] states: Memory objects allocated by GlobalAlloc and LocalAlloc are in private, committed pages with read/write access that cannot be accessed by other processes. Memory allocated by using GlobalAlloc with GMEM_DDESHARE is not actually shared globally as it is in 16-bit Windows. This value has no effect and is available only for compatibility. Applications requiring shared memory for other purposes must use file-mapping objects. Multiple processes can map a view of the same file-mapping object to provide named shared memory. For more information, see File Mapping. [added] See also http://en.wikibooks.org/wiki/Windows_Programming/Handles_and_Data_Types[^] [/added] :)

                        If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.

                        In testa che avete, signor di Ceprano?

                        M 1 Reply Last reply
                        0
                        • M Maxwell Chen

                          I mean why it is not defined as below? :confused:

                          typedef ULONG HANDLE;


                          Maxwell Chen

                          CPalliniC Offline
                          CPalliniC Offline
                          CPallini
                          wrote on last edited by
                          #19

                          I don't know, but I can guess that 64-bit version of Windows use 64-bit HANDLEs. :)

                          If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.
                          [my articles]

                          In testa che avete, signor di Ceprano?

                          1 Reply Last reply
                          0
                          • CPalliniC CPallini

                            Maxwell Chen wrote:

                            I am not sure, but if it is just a number, a ULONG is just fine. Since it is defined as a pointer type (void*), it must be some address pointing to something.

                            (1) Just a number? a memory address is a number. A window handle is more than a memory address: it is a unique number in the system context (i.e. the same for all processes) identifying one particular window. Even supposing it is a memory address it cannot be a memory address in the context of any process in the user space, i.e. deferencing it in such processes is meaningless.

                            Maxwell Chen wrote:

                            I guess that creating handle and free handle are something related with global allocating memory blocks in the heap

                            There's no hope to obtain shared memory the way you depicted. the reinterpret_cast has nothing to do with it (BTW it acts always in the context of the running process and it doesn't changes the pointer address). If you want shared memory you've to ask Windows a HANDLE, i.e. a number: the OS itself will never return to you a direct pointer to. MSDN [^] states: Memory objects allocated by GlobalAlloc and LocalAlloc are in private, committed pages with read/write access that cannot be accessed by other processes. Memory allocated by using GlobalAlloc with GMEM_DDESHARE is not actually shared globally as it is in 16-bit Windows. This value has no effect and is available only for compatibility. Applications requiring shared memory for other purposes must use file-mapping objects. Multiple processes can map a view of the same file-mapping object to provide named shared memory. For more information, see File Mapping. [added] See also http://en.wikibooks.org/wiki/Windows_Programming/Handles_and_Data_Types[^] [/added] :)

                            If the Lord God Almighty had consulted me before embarking upon the Creation, I would have recommended something simpler. -- Alfonso the Wise, 13th Century King of Castile.

                            M Offline
                            M Offline
                            Maxwell Chen
                            wrote on last edited by
                            #20

                            :)


                            Maxwell Chen

                            1 Reply Last reply
                            0
                            • M Maxwell Chen

                              A handle is actually a memory address. The handle (AKA: memory address) which you get from another process may be invalid to current process, because each process has its own view to memory (memory paging issue).


                              Maxwell Chen

                              M Offline
                              M Offline
                              Mark Salsbery
                              wrote on last edited by
                              #21

                              That really is wrong. Handles in Windows are opaque - they can be anything the system implements them as. Whether they are pointers, indexes, integers, floats, or anything else is irrelevant to the programmer. All Windows handles are documented as to whether they are local to a process or system-wide. Window handles (HWND) are system-wide, so they are the same regardless of the process using them. Mark

                              Mark Salsbery Microsoft MVP - Visual C++ :java:

                              1 Reply Last reply
                              0
                              • D David Crow

                                ashtwin wrote:

                                Hi, i am using FindWindow() function to get the handle of a dialog in one process from some other process. Can anybody tell is that correct or any problem...

                                Technically it will work, but you risk a deadlock situation if the target window is in a blocked state.

                                "Normal is getting dressed in clothes that you buy for work and driving through traffic in a car that you are still paying for, in order to get to the job you need to pay for the clothes and the car and the house you leave vacant all day so you can afford to live in it." - Ellen Goodman

                                "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

                                A Offline
                                A Offline
                                ashtwin
                                wrote on last edited by
                                #22

                                Hi, in ur view which API can cause the deadlock(FindWindow() or PostMessage()). I don't think that PostMessage() can cause a deadlock. Thanks

                                D 1 Reply Last reply
                                0
                                • A ashtwin

                                  Hi, in ur view which API can cause the deadlock(FindWindow() or PostMessage()). I don't think that PostMessage() can cause a deadlock. Thanks

                                  D Offline
                                  D Offline
                                  David Crow
                                  wrote on last edited by
                                  #23

                                  FindWindow() internally sends each top-level window a WM_GETTEXT message. But if the thread that owns that window is blocked (e.g., a Semaphore, a Mutex, an Event, an I/O operation), SendMessage() will block until that thread frees up and runs. Since this could potentially never happen, FindWindow() will block forever.

                                  "Normal is getting dressed in clothes that you buy for work and driving through traffic in a car that you are still paying for, in order to get to the job you need to pay for the clothes and the car and the house you leave vacant all day so you can afford to live in it." - Ellen Goodman

                                  "To have a respect for ourselves guides our morals; to have deference for others governs our manners." - Laurence Sterne

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