Pausing Audio feedback....
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Hello all, I am currently using the sndPlaySound function in an MFC app. Some users are asking if it is possible to pause the audio in the middle as they are typically 3-4 min. audio files that are being played. Does anyone have any ideas on how to do this? Any help at all will be greatly appreciated. Thanks.
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Hello all, I am currently using the sndPlaySound function in an MFC app. Some users are asking if it is possible to pause the audio in the middle as they are typically 3-4 min. audio files that are being played. Does anyone have any ideas on how to do this? Any help at all will be greatly appreciated. Thanks.
You'll need to use a more robust audio interface. The following are some included with Windows, ordered by programming complexity, easiest to hardest... Media Control Interface (MCI)[^] Playing a Waveform-Audio File (using MCI)[^] Waveform Audio[^] DirectSound[^]
Mark Salsbery Microsoft MVP - Visual C++ :java:
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Hello all, I am currently using the sndPlaySound function in an MFC app. Some users are asking if it is possible to pause the audio in the middle as they are typically 3-4 min. audio files that are being played. Does anyone have any ideas on how to do this? Any help at all will be greatly appreciated. Thanks.
OF course I suggest you use of MCI functions that are very good for play audio and video files.