tree controls in unicode...
C / C++ / MFC
1
Posts
1
Posters
0
Views
1
Watching
-
has anyone else discovered a bug in the tree control when usuing unicode such that a redraw causes a memory leak and a crash ... after DeleteAllItems() is called it seems that some internal memory allocations are not handled properly ... after 4 days of mussing around i resorted to completely destroying the control and re-creating it every time it needs to be redrawn ... that worked weird i thought ... then i remembered that windows itself is just a bunch of code written by a bunch of programmers too so it could have errors any clues would settle a question in my head at least thanks