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  4. Initializing an array of structures

Initializing an array of structures

Scheduled Pinned Locked Moved The Weird and The Wonderful
data-structures
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  • T Thomas Weller 0

    No matter what language - all of them allow at least for summarizing this in one loop construct... :) Regards Thomas

    www.thomas-weller.de Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
    Programmer - an organism that turns coffee into software.

    L Offline
    L Offline
    Luc Pattyn
    wrote on last edited by
    #6

    right. :)

    Luc Pattyn [Forum Guidelines] [My Articles]


    - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


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    0
    • T Thomas Weller 0

      No matter what language - all of them allow at least for summarizing this in one loop construct... :) Regards Thomas

      www.thomas-weller.de Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
      Programmer - an organism that turns coffee into software.

      A Offline
      A Offline
      Adrian Cole
      wrote on last edited by
      #7

      Exactly the point I was trying to make.

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      • A Adrian Cole

        struct _X
        {
        int field1;
        int field2;
        int field3;
        } anArray[15];

        for (int i = 0; i < 15; ++i)
        {
        anArray[i].field1 = 1;
        }

        for (int i = 0; i < 15; ++i)
        {
        anArray[i].field2 = 2;
        }

        for (int i = 0; i < 15; ++i)
        {
        anArray[i].field3 = 3;
        }

        D Offline
        D Offline
        dighn
        wrote on last edited by
        #8

        A "good" way to pad your line count.

        P 1 Reply Last reply
        0
        • D dighn

          A "good" way to pad your line count.

          P Offline
          P Offline
          PIEBALDconsult
          wrote on last edited by
          #9

          I could find better ways.

          L 1 Reply Last reply
          0
          • P PIEBALDconsult

            I could find better ways.

            L Offline
            L Offline
            Luc Pattyn
            wrote on last edited by
            #10

            glad to see you're back. :-D

            Luc Pattyn [Forum Guidelines] [My Articles]


            - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


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            • L Luc Pattyn

              glad to see you're back. :-D

              Luc Pattyn [Forum Guidelines] [My Articles]


              - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


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              PIEBALDconsult
              wrote on last edited by
              #11

              Was just in Vegas, couldn't be bothered to find a wifi hot spot.

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              • A Adrian Cole

                struct _X
                {
                int field1;
                int field2;
                int field3;
                } anArray[15];

                for (int i = 0; i < 15; ++i)
                {
                anArray[i].field1 = 1;
                }

                for (int i = 0; i < 15; ++i)
                {
                anArray[i].field2 = 2;
                }

                for (int i = 0; i < 15; ++i)
                {
                anArray[i].field3 = 3;
                }

                M Offline
                M Offline
                Mladen Jankovic
                wrote on last edited by
                #12

                Really horrible, poor guy didn't consider performance of such code. I have far more superior solution:

                anArray[0].field1 = 1;
                anArray[1].field1 = 1;
                anArray[2].field1 = 1;
                anArray[3].field1 = 1;
                anArray[4].field1 = 1;
                anArray[5].field1 = 1;
                anArray[6].field1 = 1;
                anArray[7].field1 = 1;
                anArray[8].field1 = 1;
                anArray[9].field1 = 1;
                anArray[10].field1 = 1;
                anArray[11].field1 = 1;
                anArray[12].field1 = 1;
                anArray[13].field1 = 1;
                anArray[14].field1 = 1;

                anArray[0].field2 = 2;
                anArray[1].field2 = 2;
                anArray[2].field2 = 2;
                anArray[3].field2 = 2;
                anArray[4].field2 = 2;
                anArray[5].field2 = 2;
                anArray[6].field2 = 2;
                anArray[7].field2 = 2;
                anArray[8].field2 = 2;
                anArray[9].field2 = 2;
                anArray[10].field2 = 2;
                anArray[11].field2 = 2;
                anArray[12].field2 = 2;
                anArray[13].field2 = 2;
                anArray[14].field2 = 2;

                anArray[0].field3 = 3;
                anArray[1].field3 = 3;
                anArray[2].field3 = 3;
                anArray[3].field3 = 3;
                anArray[4].field3 = 3;
                anArray[5].field3 = 3;
                anArray[6].field3 = 3;
                anArray[7].field3 = 3;
                anArray[8].field3 = 3;
                anArray[9].field3 = 3;
                anArray[10].field3 = 3;
                anArray[11].field3 = 3;
                anArray[12].field3 = 3;
                anArray[13].field3 = 3;
                anArray[14].field3 = 3;

                [Genetic Algorithm Library]

                Y 1 Reply Last reply
                0
                • T Thomas Weller 0

                  No matter what language - all of them allow at least for summarizing this in one loop construct... :) Regards Thomas

                  www.thomas-weller.de Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
                  Programmer - an organism that turns coffee into software.

                  F Offline
                  F Offline
                  Fatbuddha 1
                  wrote on last edited by
                  #13

                  I don't know, maybe Brain fuck doesn't. :laugh: Cheers

                  You have the thought that modern physics just relay on assumptions, that somehow depends on a smile of a cat, which isn’t there.( Albert Einstein)

                  V 1 Reply Last reply
                  0
                  • M Mladen Jankovic

                    Really horrible, poor guy didn't consider performance of such code. I have far more superior solution:

                    anArray[0].field1 = 1;
                    anArray[1].field1 = 1;
                    anArray[2].field1 = 1;
                    anArray[3].field1 = 1;
                    anArray[4].field1 = 1;
                    anArray[5].field1 = 1;
                    anArray[6].field1 = 1;
                    anArray[7].field1 = 1;
                    anArray[8].field1 = 1;
                    anArray[9].field1 = 1;
                    anArray[10].field1 = 1;
                    anArray[11].field1 = 1;
                    anArray[12].field1 = 1;
                    anArray[13].field1 = 1;
                    anArray[14].field1 = 1;

                    anArray[0].field2 = 2;
                    anArray[1].field2 = 2;
                    anArray[2].field2 = 2;
                    anArray[3].field2 = 2;
                    anArray[4].field2 = 2;
                    anArray[5].field2 = 2;
                    anArray[6].field2 = 2;
                    anArray[7].field2 = 2;
                    anArray[8].field2 = 2;
                    anArray[9].field2 = 2;
                    anArray[10].field2 = 2;
                    anArray[11].field2 = 2;
                    anArray[12].field2 = 2;
                    anArray[13].field2 = 2;
                    anArray[14].field2 = 2;

                    anArray[0].field3 = 3;
                    anArray[1].field3 = 3;
                    anArray[2].field3 = 3;
                    anArray[3].field3 = 3;
                    anArray[4].field3 = 3;
                    anArray[5].field3 = 3;
                    anArray[6].field3 = 3;
                    anArray[7].field3 = 3;
                    anArray[8].field3 = 3;
                    anArray[9].field3 = 3;
                    anArray[10].field3 = 3;
                    anArray[11].field3 = 3;
                    anArray[12].field3 = 3;
                    anArray[13].field3 = 3;
                    anArray[14].field3 = 3;

                    [Genetic Algorithm Library]

                    Y Offline
                    Y Offline
                    Yusuf
                    wrote on last edited by
                    #14

                    Do you get paid by LOC ;)

                    Yusuf Oh didn't you notice, analogous to square roots, they recently introduced rectangular, circular, and diamond roots to determine the size of the corresponding shapes when given the area. Luc Pattyn[^]

                    P 1 Reply Last reply
                    0
                    • F Fatbuddha 1

                      I don't know, maybe Brain fuck doesn't. :laugh: Cheers

                      You have the thought that modern physics just relay on assumptions, that somehow depends on a smile of a cat, which isn’t there.( Albert Einstein)

                      V Offline
                      V Offline
                      VentsyV
                      wrote on last edited by
                      #15

                      Fatbuddha 1 wrote:

                      I don't know, maybe Brain f*** doesn't.

                      I'm pretty sure it actually does.

                      1 Reply Last reply
                      0
                      • L Luc Pattyn

                        some languages such as C# allow for code inside a struct; C does not. How would you do it in C? :)

                        Luc Pattyn [Forum Guidelines] [My Articles]


                        - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


                        B Offline
                        B Offline
                        bulg
                        wrote on last edited by
                        #16

                        modified on Thursday, March 26, 2009 1:17 PM

                        L B 2 Replies Last reply
                        0
                        • B bulg

                          modified on Thursday, March 26, 2009 1:17 PM

                          L Offline
                          L Offline
                          Luc Pattyn
                          wrote on last edited by
                          #17

                          that is something different, it generates no run-time code. It may or may not be sufficient for what the original program needed, assuming you duplicate the constants 15 times. :)

                          Luc Pattyn [Forum Guidelines] [My Articles]


                          - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


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                          • B bulg

                            modified on Thursday, March 26, 2009 1:17 PM

                            B Offline
                            B Offline
                            bulg
                            wrote on last edited by
                            #18

                            Can't modify a deleted message :P I couldn't make it scalable so I deleted my post:

                            struct k[15] = { {1,2,3},...}

                            L 1 Reply Last reply
                            0
                            • B bulg

                              Can't modify a deleted message :P I couldn't make it scalable so I deleted my post:

                              struct k[15] = { {1,2,3},...}

                              L Offline
                              L Offline
                              Luc Pattyn
                              wrote on last edited by
                              #19

                              bulg wrote:

                              Can't modify a deleted message

                              No, however you can edit a message instead of deleting it. :)

                              Luc Pattyn [Forum Guidelines] [My Articles]


                              - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


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                              • T Thomas Weller 0

                                No matter what language - all of them allow at least for summarizing this in one loop construct... :) Regards Thomas

                                www.thomas-weller.de Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
                                Programmer - an organism that turns coffee into software.

                                P Offline
                                P Offline
                                peterchen
                                wrote on last edited by
                                #20

                                I especially love the brackets he put around the loop bodies - in case he needs to add some additional instructions there!

                                Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

                                T 1 Reply Last reply
                                0
                                • P peterchen

                                  I especially love the brackets he put around the loop bodies - in case he needs to add some additional instructions there!

                                  Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                                  T Offline
                                  Thomas Weller 0
                                  wrote on last edited by
                                  #21

                                  peterchen wrote:

                                  I especially love the brackets he put around the loop bodies

                                  Well, this can be a coding guideline. It may look a bit silly and pedantic to put brackets around a single statement, because it makes you write things like:

                                  if (somecondition)
                                  {
                                  return;
                                  }

                                  Tools like e.g. ReSharper (for C#) do that automatically, so you don't have to type. I've seen this often in larger teams, and it brings some more readability to the code. I do it myself... Or, as you suggest, it's simply an absence of any thinking or understanding. Who knows ? :cool: Regards Thomas

                                  www.thomas-weller.de Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
                                  Programmer - an organism that turns coffee into software.

                                  P 1 Reply Last reply
                                  0
                                  • T Thomas Weller 0

                                    peterchen wrote:

                                    I especially love the brackets he put around the loop bodies

                                    Well, this can be a coding guideline. It may look a bit silly and pedantic to put brackets around a single statement, because it makes you write things like:

                                    if (somecondition)
                                    {
                                    return;
                                    }

                                    Tools like e.g. ReSharper (for C#) do that automatically, so you don't have to type. I've seen this often in larger teams, and it brings some more readability to the code. I do it myself... Or, as you suggest, it's simply an absence of any thinking or understanding. Who knows ? :cool: Regards Thomas

                                    www.thomas-weller.de Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
                                    Programmer - an organism that turns coffee into software.

                                    P Offline
                                    P Offline
                                    peterchen
                                    wrote on last edited by
                                    #22

                                    Thomas Weller wrote:

                                    Well, this can be a coding guideline.

                                    Excactly - even though I don't subscribe to it, it is a common guideline to avoid a mistake like this:

                                    for (int i = 0; i < 15; ++i)
                                    anArray[i].field1 = 1;
                                    someotherarray[i].somefield = 2;

                                    It's just a strange idea, but someone, in the future, MIGHT come up with maybe another array to be assigned a different value. :rolleyes:

                                    Don't attribute to stupidity what can be equally well explained by buerocracy.
                                    My latest article | Linkify!| FoldWithUs! | sighist

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                                    • Y Yusuf

                                      Do you get paid by LOC ;)

                                      Yusuf Oh didn't you notice, analogous to square roots, they recently introduced rectangular, circular, and diamond roots to determine the size of the corresponding shapes when given the area. Luc Pattyn[^]

                                      P Offline
                                      P Offline
                                      peterchen
                                      wrote on last edited by
                                      #23

                                      That would go

                                      // Set field to 1:
                                      anArray
                                      [
                                      // index
                                      0
                                      ].
                                      // field name
                                      field1

                                      // value
                                      1;

                                      Don't attribute to stupidity what can be equally well explained by buerocracy.
                                      My latest article | Linkify!| FoldWithUs! | sighist

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