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I don't believe there's a repeat property. There IS an event that gets fired when the player changes state, you can catch the state for the track ending, and start it again.
Christian Graus Driven to the arms of OSX by Vista. "! i don't exactly like or do programming and it only gives me a headache." - spotted in VB forums. I can do things with my brain that I can't even google. I can flex the front part of my brain instantly anytime I want. It can be exhausting and it even causes me vision problems for some reason. - CaptainSeeSharp
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I don't believe there's a repeat property. There IS an event that gets fired when the player changes state, you can catch the state for the track ending, and start it again.
Christian Graus Driven to the arms of OSX by Vista. "! i don't exactly like or do programming and it only gives me a headache." - spotted in VB forums. I can do things with my brain that I can't even google. I can flex the front part of my brain instantly anytime I want. It can be exhausting and it even causes me vision problems for some reason. - CaptainSeeSharp
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void MediaPlayer_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e) e.NewState is what you want, and the values come from an enum, they will be an int in .NET. I'm sorry, a quick google is not getting me the state values.
Christian Graus Driven to the arms of OSX by Vista. "! i don't exactly like or do programming and it only gives me a headache." - spotted in VB forums. I can do things with my brain that I can't even google. I can flex the front part of my brain instantly anytime I want. It can be exhausting and it even causes me vision problems for some reason. - CaptainSeeSharp