painting with correct timing on vertical sync
Managed C++/CLI
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it's possible to some operation like:
IntPtr hdc = this->panel1->GetHdc(); Graphics ^newGraphics = Graphics::FromHdc(hdc); newGraphics->DrawImageUnscaled(tmp,0,0); this->panel1->ReleaseHdc(hdc);
in correct timing with vertical sync without going into directx? if this is possible, can someone point me out a tutorial or example where i can learn this thing?
modified on Thursday, October 22, 2009 10:09 AM