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  4. painting with correct timing on vertical sync

painting with correct timing on vertical sync

Scheduled Pinned Locked Moved Managed C++/CLI
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  • A Offline
    A Offline
    Andreoli Carlo
    wrote on last edited by
    #1

    it's possible to some operation like:

    IntPtr hdc = this->panel1->GetHdc();
    Graphics ^newGraphics = Graphics::FromHdc(hdc);
    newGraphics->DrawImageUnscaled(tmp,0,0);
    this->panel1->ReleaseHdc(hdc);
    

    in correct timing with vertical sync without going into directx? if this is possible, can someone point me out a tutorial or example where i can learn this thing?

    modified on Thursday, October 22, 2009 10:09 AM

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