3D Image Display.
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Hi All, The task which is given to me is that i have to show a cylinder in 3D.Then when i click on any part of the cylinder and drag the mouse i should be able to deform the cylinder and when i leave the mouse the object should be in the last deformed state.I am planning to use directx for this. Any inputs from you will be very helpful for me. Thanking you in Advance, Regards, Ashwath.
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Hi All, The task which is given to me is that i have to show a cylinder in 3D.Then when i click on any part of the cylinder and drag the mouse i should be able to deform the cylinder and when i leave the mouse the object should be in the last deformed state.I am planning to use directx for this. Any inputs from you will be very helpful for me. Thanking you in Advance, Regards, Ashwath.
...Ha Ha,...well, looks like I was wrong. Sorry. Did you give any thought to the problem? This would be a good place to start: DirectD3D Tutorials, MSDN[^], or, maybe, D3D Reference, MSDN[^] There is also a standard Direct D3D API: D3DXCreateCylinder[^]
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Hi All, The task which is given to me is that i have to show a cylinder in 3D.Then when i click on any part of the cylinder and drag the mouse i should be able to deform the cylinder and when i leave the mouse the object should be in the last deformed state.I am planning to use directx for this. Any inputs from you will be very helpful for me. Thanking you in Advance, Regards, Ashwath.
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So how committed are you to using DirectX? I could help if you were implementing this in OpenGL, but not DX.