Visual C++ CLR,How to design the UI like Adobe After Effects's TimeLine Panel
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I want to design a UI like Adobe After Effects's TimeLine Panel as below bitmap: The TimeLIne bitmap:http://pixinfo.com/img/sz/Adobe\_After\_Effects\_6.5/AfterEffects6.5\_02\_od.jpg The TimeLine Panel has two parts. Left part seems to be ListView with Icon and Text,but it has hierarchy like TreeView. Right part has a TrackBar-like time bar and a list shows the animation range(click the item of list to drag-drop the curve of translation,scaling,rotation). How magicial the TimeLine is!! Does somebody havw any idea about the TimeList design? Or How to design the same control like the TimeLine?
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I want to design a UI like Adobe After Effects's TimeLine Panel as below bitmap: The TimeLIne bitmap:http://pixinfo.com/img/sz/Adobe\_After\_Effects\_6.5/AfterEffects6.5\_02\_od.jpg The TimeLine Panel has two parts. Left part seems to be ListView with Icon and Text,but it has hierarchy like TreeView. Right part has a TrackBar-like time bar and a list shows the animation range(click the item of list to drag-drop the curve of translation,scaling,rotation). How magicial the TimeLine is!! Does somebody havw any idea about the TimeList design? Or How to design the same control like the TimeLine?
akira32 wrote:
Or How to design the same control like the TimeLine?
That control looks so complicated. You need to split that control into several small controls like slider, the point etc. Build each one separately and combine to get the whole control. In many places you may need to draw the control yourself.
Best wishes, Navaneeth