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Resource Limit

Scheduled Pinned Locked Moved C / C++ / MFC
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  • D Offline
    D Offline
    Dave B
    wrote on last edited by
    #1

    I am about to embark on a larger project and need to know , is there any pratical limits as to the amount of resources, memory limit or quantity, within an MFC project ?.

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    • D Dave B

      I am about to embark on a larger project and need to know , is there any pratical limits as to the amount of resources, memory limit or quantity, within an MFC project ?.

      R Offline
      R Offline
      Renjith Ramachandran
      wrote on last edited by
      #2

      Is there any Limit for the Resources Actually..???


      Mad Coding.

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      • D Dave B

        I am about to embark on a larger project and need to know , is there any pratical limits as to the amount of resources, memory limit or quantity, within an MFC project ?.

        P Offline
        P Offline
        Pavel Klocek
        wrote on last edited by
        #3

        Don't know about any MFC specific limit. You can make your project as big as you and Windows are able to manage. Pavel Sonork 100.15206

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        • D Dave B

          I am about to embark on a larger project and need to know , is there any pratical limits as to the amount of resources, memory limit or quantity, within an MFC project ?.

          M Offline
          M Offline
          Michael Dunn
          wrote on last edited by
          #4

          In Win32 the only limit is your physical RAM + available virtual memory. However, on Win 9x the GDI is still 16-bit internally, and if you are sloppy with GDI object usage (too many bitmaps, not deleting objects (especially DCs) when you're done with them) you can easily hit an internal 64K limit. --Mike-- "I'd rather you just give me a fish today, because even if you teach me how to fish, I won't do it. I'm lazy." -- Nish Just released - 1ClickPicGrabber - Grab & organize pictures from your favorite web pages, with 1 click! My really out-of-date homepage Sonork-100.19012 Acid_Helm

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          • M Michael Dunn

            In Win32 the only limit is your physical RAM + available virtual memory. However, on Win 9x the GDI is still 16-bit internally, and if you are sloppy with GDI object usage (too many bitmaps, not deleting objects (especially DCs) when you're done with them) you can easily hit an internal 64K limit. --Mike-- "I'd rather you just give me a fish today, because even if you teach me how to fish, I won't do it. I'm lazy." -- Nish Just released - 1ClickPicGrabber - Grab & organize pictures from your favorite web pages, with 1 click! My really out-of-date homepage Sonork-100.19012 Acid_Helm

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            David Salter
            wrote on last edited by
            #5

            Yes, MFC doesn't impose any limits. The only limits are those imposed by Windows. Dave.

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