System life cycle help
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I'm a college student and as part of my work I have to make a game in XNA (does not include life cycle) I want to do this well and have researched software life cycles and such but many only apply to multiple developers or are too big i.e. dive into publishing and marketing which I don't need. Is there anyone who can share some life cycles so that I can have a structured development? Thanks!
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I'm a college student and as part of my work I have to make a game in XNA (does not include life cycle) I want to do this well and have researched software life cycles and such but many only apply to multiple developers or are too big i.e. dive into publishing and marketing which I don't need. Is there anyone who can share some life cycles so that I can have a structured development? Thanks!
This may help you http://www.codeproject.com/Articles/79832/Programming-for-N-Tier-layered-architecture.aspx[^] Its about a layered based design so it may be able to help you :-D