C++ structure decoding in silverlight
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I want to develop tcp socket application,forwhich want to use c++ tcp server and silverlight tcp client(web client).At server filling data in a structure and sending to the client,Is there any way to retain the values of the structure at client side?Or can i serialize the sending data as a class object in silverlight?
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I want to develop tcp socket application,forwhich want to use c++ tcp server and silverlight tcp client(web client).At server filling data in a structure and sending to the client,Is there any way to retain the values of the structure at client side?Or can i serialize the sending data as a class object in silverlight?
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if you write your data in xml-format you will have a easy and portable solution. Press F1 for help or google it. Greetings from Germany
The c++ server already have a native c++ client, now we need to add a Silverlight client without any modification to the server. The applications are biased to use minimal data transfer. so we cannot use xml ( which will also create changes in server ) Recreating the data byte-by-byte is possible at client, but we would like to know of other possible methods.