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  4. BOOL vs bool ?

BOOL vs bool ?

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  • N NormDroid

    BOOL is 4 bytes bool is 1 byte BOOL is a typdef'ed int for TRUE/FALSE operations in the Windows API bool is a type safe true/false value in C++ "VB the polished turd of software languages"

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    Anonymous
    wrote on last edited by
    #4

    Does it make sense today to use BOOL rather then bool then? Every compiler has a built in conversion from bool to int (well as long as the API does not expect a pointer to a int).

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    • A Anonymous

      Does it make sense today to use BOOL rather then bool then? Every compiler has a built in conversion from bool to int (well as long as the API does not expect a pointer to a int).

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      Christian Graus
      wrote on last edited by
      #5

      BOOL should be avoided if you're using C++. You should use bool. Christian No offense, but I don't really want to encourage the creation of another VB developer. - Larry Antram 22 Oct 2002 Hey, at least Logo had, at it's inception, a mechanical turtle. VB has always lacked even that... - Shog9 04-09-2002 During last 10 years, with invention of VB and similar programming environments, every ill-educated moron became able to develop software. - Alex E. - 12-Sept-2002

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      • C Christian Graus

        BOOL should be avoided if you're using C++. You should use bool. Christian No offense, but I don't really want to encourage the creation of another VB developer. - Larry Antram 22 Oct 2002 Hey, at least Logo had, at it's inception, a mechanical turtle. VB has always lacked even that... - Shog9 04-09-2002 During last 10 years, with invention of VB and similar programming environments, every ill-educated moron became able to develop software. - Alex E. - 12-Sept-2002

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        Tim Smith
        wrote on last edited by
        #6

        I totally agree. The only place I use BOOL anymore is with my windowing code. If it doesn't have anything to do with windowing, I use a bool. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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        • T Tim Smith

          I totally agree. The only place I use BOOL anymore is with my windowing code. If it doesn't have anything to do with windowing, I use a bool. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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          Anonymous
          wrote on last edited by
          #7

          Tim Smith wrote: I totally agree. The only place I use BOOL anymore is with my windowing code. If it doesn't have anything to do with windowing, I use a bool. Couldn't you also use bool in your windowing code? The automatic casting doesn't cost anything remarkable I guess.

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          • N NormDroid

            BOOL is 4 bytes bool is 1 byte BOOL is a typdef'ed int for TRUE/FALSE operations in the Windows API bool is a type safe true/false value in C++ "VB the polished turd of software languages"

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            Jorgen Sigvardsson
            wrote on last edited by
            #8

            Norm Almond wrote: bool is 1 byte If IIRC, sizeof(bool) is platform dependent, so you should not make this a general assumption! -- standing so tall, the ground behind no trespassers, on every floor a garden swing, and another door she makes it clear, that everything is hers A place of abode, not far from here, Ms. Van de Veer

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            • A Anonymous

              Tim Smith wrote: I totally agree. The only place I use BOOL anymore is with my windowing code. If it doesn't have anything to do with windowing, I use a bool. Couldn't you also use bool in your windowing code? The automatic casting doesn't cost anything remarkable I guess.

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              Tim Smith
              wrote on last edited by
              #9

              Yes, but having to add all those != 0 to get rid of that warning is a pain in the butt. I tried using bool 100%, but I found it too annoying with windowing code. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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              • T Tim Smith

                Yes, but having to add all those != 0 to get rid of that warning is a pain in the butt. I tried using bool 100%, but I found it too annoying with windowing code. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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                Anonymous
                wrote on last edited by
                #10

                Tim Smith wrote: all those != 0 to get rid of that warning could you explain what you mean? this doesn't cause an warning: bool b=true; if(b) { /*do something*/ }

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                • T Tim Smith

                  Yes, but having to add all those != 0 to get rid of that warning is a pain in the butt. I tried using bool 100%, but I found it too annoying with windowing code. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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                  Anders Molin
                  wrote on last edited by
                  #11

                  You can use !! instead of != ;) bool b = !!SomeFuncReturningBOOL(); No warning, and easier to type than bool b = SomeFuncReturningBOOL() != 0; - Anders Money talks, but all mine ever says is "Goodbye!"

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                  • A Anders Molin

                    You can use !! instead of != ;) bool b = !!SomeFuncReturningBOOL(); No warning, and easier to type than bool b = SomeFuncReturningBOOL() != 0; - Anders Money talks, but all mine ever says is "Goodbye!"

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                    Anonymous
                    wrote on last edited by
                    #12

                    Anders Molin wrote: No warning, and easier to type than bool b = SomeFuncReturningBOOL() != 0; what about bool b = SomeFuncReturningBOOL(); or if there would be a warning (i dont think so) bool b = (bool)SomeFuncReturningBOOL();

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                    • A Anonymous

                      Anders Molin wrote: No warning, and easier to type than bool b = SomeFuncReturningBOOL() != 0; what about bool b = SomeFuncReturningBOOL(); or if there would be a warning (i dont think so) bool b = (bool)SomeFuncReturningBOOL();

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                      Anders Molin
                      wrote on last edited by
                      #13

                      Anonymous wrote: what about bool b = SomeFuncReturningBOOL(); It generates a warning. ;) Anonymous wrote: bool b = (bool)SomeFuncReturningBOOL(); Should work, I guess. :) The !! is still shorter... - Anders Money talks, but all mine ever says is "Goodbye!"

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                      • A Anders Molin

                        Anonymous wrote: what about bool b = SomeFuncReturningBOOL(); It generates a warning. ;) Anonymous wrote: bool b = (bool)SomeFuncReturningBOOL(); Should work, I guess. :) The !! is still shorter... - Anders Money talks, but all mine ever says is "Goodbye!"

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                        Anonymous
                        wrote on last edited by
                        #14

                        Anders Molin wrote: It generates a warning. oh okay! :) thanks, for all feedback. I think I try to kick out BOOL from my code and test with a pure bool coding (if possible). Have a nice weekend.........

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                        • A Anonymous

                          Can someone explain me what's the difference? Sounds like a dump question.... I really don't know it. From previous Windows MFC code I am used to use BOOL, but why is that? C++ does provide a native type bool, shouldn't I use it? Thanks!

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                          Dimitri Rochette
                          wrote on last edited by
                          #15

                          i dont read every answers but bool is one byte or less. struct DemoSize1 { bool a; } sizeof (DemoSize1) is 1 byte; struct DemoSize2 { bool a; bool b; } sizeof (DemoSize2) is 2 byte; struct DemoSize3 { bool a:1; bool b:1; } sizeof (DemoSize3) is 1 byte; in the last case a and b share the same byte. Dimitri Rochette

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