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Eye-like Algorithm

Scheduled Pinned Locked Moved Algorithms
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  • J Offline
    J Offline
    JustWorking
    wrote on last edited by
    #1

    Who can tell me more about Eye-like Algorithm?

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    • J JustWorking

      Who can tell me more about Eye-like Algorithm?

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      P Offline
      phil o
      wrote on last edited by
      #2

      Google can, for sure.

      J 1 Reply Last reply
      0
      • P phil o

        Google can, for sure.

        J Offline
        J Offline
        JustWorking
        wrote on last edited by
        #3

        I don't want google I want to hear the opnion of our fulks here in CP what they have to say about this subject.

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        • J JustWorking

          I don't want google I want to hear the opnion of our fulks here in CP what they have to say about this subject.

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          A Offline
          Alan Balkany
          wrote on last edited by
          #4

          I never heard the term, but back in the 80s I worked at a place that was doing (among other things) research on computer vision. One innovation (by Stan Sternberg) was the use of Lissajous curves (http://en.wikipedia.org/wiki/Lissajous_curve[^] ) to adaptively trace the outline of an object like a real eye. The algorithm would sample a single point on the curve at regular intervals and slightly adjust the Lissajous parameters to adaptively fit the edge of the object. (E.g. if it hit the interior of the object, it would expand the curve accordingly, and if it hit the background it would contract.) For some tasks it was orders of magnitude faster than traditional algorithms that looked at every pixel.

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          • A Alan Balkany

            I never heard the term, but back in the 80s I worked at a place that was doing (among other things) research on computer vision. One innovation (by Stan Sternberg) was the use of Lissajous curves (http://en.wikipedia.org/wiki/Lissajous_curve[^] ) to adaptively trace the outline of an object like a real eye. The algorithm would sample a single point on the curve at regular intervals and slightly adjust the Lissajous parameters to adaptively fit the edge of the object. (E.g. if it hit the interior of the object, it would expand the curve accordingly, and if it hit the background it would contract.) For some tasks it was orders of magnitude faster than traditional algorithms that looked at every pixel.

            J Offline
            J Offline
            JustWorking
            wrote on last edited by
            #5

            Finally some one with an answer.

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