Avergae time in 'pending' status && methods of feedback
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Hi all, and apologies if this question gets asked a lot. I submitted a tip (Type aliasing in using declarations) on friday and it is still in a pending status. - How long to tips normally take to get approved? - If there is any improvement necessary in the tip where should i be looking for feedback from the approvers? Please forgive my slight impatience and put it down to an over-eager newbie to CP (it's my first submission so I'm curious to see if its up to scratch) many thanks
Pedis ex oris
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Hi all, and apologies if this question gets asked a lot. I submitted a tip (Type aliasing in using declarations) on friday and it is still in a pending status. - How long to tips normally take to get approved? - If there is any improvement necessary in the tip where should i be looking for feedback from the approvers? Please forgive my slight impatience and put it down to an over-eager newbie to CP (it's my first submission so I'm curious to see if its up to scratch) many thanks
Pedis ex oris
You probably need to add some more information to the tip before it will be approved. As it stands, it's fairly lightweight and you haven't sufficiently clarified when you need to do this, e.g. where you have name clashes between classes in multiple namespaces. If you really want your tip to shine, try adding in a bit of IL to show what the underlying effect of doing this is - low level details always go down well.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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You probably need to add some more information to the tip before it will be approved. As it stands, it's fairly lightweight and you haven't sufficiently clarified when you need to do this, e.g. where you have name clashes between classes in multiple namespaces. If you really want your tip to shine, try adding in a bit of IL to show what the underlying effect of doing this is - low level details always go down well.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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Thanks, I'll try to flesh it out a bit but the murky depths of IL are bit much for me on a monday ;p
Pedis ex oris
That's what tools such as Reflector or JustCode are for.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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That's what tools such as Reflector or JustCode are for.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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I have now fleshed it out a little and added the IL to demonstrate that the alias is purely pre-compilation
Pedis ex oris
And that gets you your first vote for approval. Unfortunately, you need 4 more votes I believe before it gets promoted.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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And that gets you your first vote for approval. Unfortunately, you need 4 more votes I believe before it gets promoted.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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*waits in eager anticipation* Thanks for taking the time to look at it and for your guidance in getting it up to scratch :)
Pedis ex oris
No problem. Glad to be of service.
Forgive your enemies - it messes with their heads
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility