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  4. Base class method access VS. abstract class Method access

Base class method access VS. abstract class Method access

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  • N netfed

    Refering to the following two pair of classes:

    public class Person
    {
    protected string ssn = "444-55-6666";
    protected string name = "John L. Malgraine";

        public virtual void GetInfo()
        {
            Console.WriteLine("Name: {0}", name);
            Console.WriteLine("SSN: {0}", ssn);
        }
    }
    class Employee : Person
    {
        public string id = "ABC567EFG";
        public override void GetInfo()
        {
            // Calling the base class GetInfo method: 
            base.GetInfo();
            Console.WriteLine("Employee ID: {0}", id);
        }
    }
    

    //---------------------------------------------------------
    public abstract class animal
    {
    protected string ssn = "Poultry";
    protected string name = "Mostly flying creatures";

        public abstract void GetInfo();
    }
    class Seagull : animal
    {
        public string id = "ABC567EFG";
        public override void GetInfo()
        {
            // Calling the base class GetInfo method: 
            Console.WriteLine("Name: {0}", name);
            Console.WriteLine("SSN: {0}", ssn);
            Console.WriteLine("Specimen ID: {0}", id);
        }
    }
    

    Implementing them:

    Public class A2Implementation {

    public A2Implementation()
    {
    // This is base class access of the getinfo() method
    Employee E = new Employee();
    E.GetInfo();
    // The following is abstract class access of the getinfo() method
    // animal A = new animal(); // this would be wrong (instantiating it) instead, (if I were to use this) use a derive-keyword on this implementing class
    Seagull A = new Seagull();
    A.GetInfo(); // getinfo() is accessed through the Seagull class
    }

    Question I get the exact same result in the implementation of the two pairs (unclear, albeit intentionally). Now what are the pros and cons of using an abstract definition here (the animal-Seagull track), or what is best; just using ordinary base class Access (the Person-Employee track)? Could I be mistaken in assuming that there is a concordance here.

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #5

    Abstract class provides you with an option to declare a non-instantiable base class from which your concrete classes inherit. You cannot instantiate an abstract class, you must instantiate one of your concrete classes. But if you wish to be able to instantiate the base class, then do not declare it abstract. If there is shared logic that can be generalized, use an abstract base class. If the base set of functionality is complete on its own, then you can use a concrete base class.

    N 1 Reply Last reply
    0
    • L Lost User

      Abstract class provides you with an option to declare a non-instantiable base class from which your concrete classes inherit. You cannot instantiate an abstract class, you must instantiate one of your concrete classes. But if you wish to be able to instantiate the base class, then do not declare it abstract. If there is shared logic that can be generalized, use an abstract base class. If the base set of functionality is complete on its own, then you can use a concrete base class.

      N Offline
      N Offline
      netfed
      wrote on last edited by
      #6

      Well yes. But what would be really cool is, if someone would be willing to take the time, to suggest a new code block, which could show where the abstract track is better. Anyone?

      L 2 Replies Last reply
      0
      • N netfed

        Well yes. But what would be really cool is, if someone would be willing to take the time, to suggest a new code block, which could show where the abstract track is better. Anyone?

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #7

        There are plenty of example explanations of this all over the internet.

        Veni, vidi, abiit domum

        1 Reply Last reply
        0
        • N netfed

          Refering to the following two pair of classes:

          public class Person
          {
          protected string ssn = "444-55-6666";
          protected string name = "John L. Malgraine";

              public virtual void GetInfo()
              {
                  Console.WriteLine("Name: {0}", name);
                  Console.WriteLine("SSN: {0}", ssn);
              }
          }
          class Employee : Person
          {
              public string id = "ABC567EFG";
              public override void GetInfo()
              {
                  // Calling the base class GetInfo method: 
                  base.GetInfo();
                  Console.WriteLine("Employee ID: {0}", id);
              }
          }
          

          //---------------------------------------------------------
          public abstract class animal
          {
          protected string ssn = "Poultry";
          protected string name = "Mostly flying creatures";

              public abstract void GetInfo();
          }
          class Seagull : animal
          {
              public string id = "ABC567EFG";
              public override void GetInfo()
              {
                  // Calling the base class GetInfo method: 
                  Console.WriteLine("Name: {0}", name);
                  Console.WriteLine("SSN: {0}", ssn);
                  Console.WriteLine("Specimen ID: {0}", id);
              }
          }
          

          Implementing them:

          Public class A2Implementation {

          public A2Implementation()
          {
          // This is base class access of the getinfo() method
          Employee E = new Employee();
          E.GetInfo();
          // The following is abstract class access of the getinfo() method
          // animal A = new animal(); // this would be wrong (instantiating it) instead, (if I were to use this) use a derive-keyword on this implementing class
          Seagull A = new Seagull();
          A.GetInfo(); // getinfo() is accessed through the Seagull class
          }

          Question I get the exact same result in the implementation of the two pairs (unclear, albeit intentionally). Now what are the pros and cons of using an abstract definition here (the animal-Seagull track), or what is best; just using ordinary base class Access (the Person-Employee track)? Could I be mistaken in assuming that there is a concordance here.

          K Offline
          K Offline
          Keld Olykke
          wrote on last edited by
          #8

          Hi, 1) With an abstract class A you can define re-usable implementation for derived classes. This is a way of removing duplicate code in multiple derived classes. 2) With an abstract class you can defer implementation to derived classes e.g. defining abtract methods or properties. Why would you do that? Well you can call the abtract definition from implementation in the abstract class. 3) With an abstract class you can let implementation code be extended via overrides 4) With an abstract class you can declare collections of the abstract class, but add derived classes to the collection. I will try to make an example to illustrate above features:

          abstract class A
          {
          // 2) A doesn't store the label content - a derived must
          abstract string Label {get;};

          string ToLabel()
          {
          // 1) Implementation centralized - not in all derived classes
          return this.Label;
          }

          // 3) implementation that can be extended or even replaced
          virtual void Writeline()
          {
          Console.Out.Writeline();
          }
          }

          class X : A
          {
          // 2) A says I must do this - I at least choose the content
          override string Label{ get{ return "I am X!"; }}

          }

          class Y : A
          {
          // 2) A says I must do this - I at least choose the content
          override string Label{ get{ return "Me is Y!"; }}

          // 3) optionally extending implementation in abstract class
          override void Writeline()
          {
          Console.Out.Writeline(">>>"); // extra before base
          base.Writeline();
          Console.Out.Writeline("<<<"); // extra after base
          }
          }

          void SomeCode()
          {
          // 4) Polymorphism - declaring a collection of abstract classes but adding instances of derived classes
          List as = new List();
          as.Add(new X());
          as.Add(new Y());
          foreach(A a in as) // 4 - accessing abstract implementation
          {
          Console.Out.Writeline(a.ToLabel); // 4 - no branching on implementation e.g. typeof(X) or typeof(Y)
          }
          }

          Lots of patterns make use of abstract classes e.g. http://en.wikipedia.org/wiki/Abstract_factory_pattern[^] and http://en.wikipedia.org/wiki/Composite_pattern[^]. Try play around with it and the different ways of calling up or down between abstract and con

          N 1 Reply Last reply
          0
          • N netfed

            Well yes. But what would be really cool is, if someone would be willing to take the time, to suggest a new code block, which could show where the abstract track is better. Anyone?

            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #9

            This[^] article might help you.

            N 1 Reply Last reply
            0
            • L Lost User

              This[^] article might help you.

              N Offline
              N Offline
              netfed
              wrote on last edited by
              #10

              Thanks for that link. The article showed some variation there in the end, that brought in some ideas on how abstract classes could be useful (the IEnumerable). I think I will play With several code blocks and compare the use of them. I will read some books on the subject. I can also now can conclude on of my problems: - abstract classes without any implementations just look like Interfaces - It seems to me that using abstract classes in a small context is shear silliness, but in a larger "code-stretch" they are beneficial, as my second code post and it's answer shows. - A class that inherits from an abstract class cannot access the original implementation of a method

              R L 2 Replies Last reply
              0
              • K Keld Olykke

                Hi, 1) With an abstract class A you can define re-usable implementation for derived classes. This is a way of removing duplicate code in multiple derived classes. 2) With an abstract class you can defer implementation to derived classes e.g. defining abtract methods or properties. Why would you do that? Well you can call the abtract definition from implementation in the abstract class. 3) With an abstract class you can let implementation code be extended via overrides 4) With an abstract class you can declare collections of the abstract class, but add derived classes to the collection. I will try to make an example to illustrate above features:

                abstract class A
                {
                // 2) A doesn't store the label content - a derived must
                abstract string Label {get;};

                string ToLabel()
                {
                // 1) Implementation centralized - not in all derived classes
                return this.Label;
                }

                // 3) implementation that can be extended or even replaced
                virtual void Writeline()
                {
                Console.Out.Writeline();
                }
                }

                class X : A
                {
                // 2) A says I must do this - I at least choose the content
                override string Label{ get{ return "I am X!"; }}

                }

                class Y : A
                {
                // 2) A says I must do this - I at least choose the content
                override string Label{ get{ return "Me is Y!"; }}

                // 3) optionally extending implementation in abstract class
                override void Writeline()
                {
                Console.Out.Writeline(">>>"); // extra before base
                base.Writeline();
                Console.Out.Writeline("<<<"); // extra after base
                }
                }

                void SomeCode()
                {
                // 4) Polymorphism - declaring a collection of abstract classes but adding instances of derived classes
                List as = new List();
                as.Add(new X());
                as.Add(new Y());
                foreach(A a in as) // 4 - accessing abstract implementation
                {
                Console.Out.Writeline(a.ToLabel); // 4 - no branching on implementation e.g. typeof(X) or typeof(Y)
                }
                }

                Lots of patterns make use of abstract classes e.g. http://en.wikipedia.org/wiki/Abstract_factory_pattern[^] and http://en.wikipedia.org/wiki/Composite_pattern[^]. Try play around with it and the different ways of calling up or down between abstract and con

                N Offline
                N Offline
                netfed
                wrote on last edited by
                #11

                Thank you for the code, although it had to be modified a bit to run, but what do you mean by the following: - (derived class) always call base in overriden virtual method/property? This I do get, and I find it a good OO-realted advice: (abstract class) only declare fields as private. Thanks for the link that lead to this: [^] ... which talks about the usefulness of it all.

                K 1 Reply Last reply
                0
                • N netfed

                  Thanks for that link. The article showed some variation there in the end, that brought in some ideas on how abstract classes could be useful (the IEnumerable). I think I will play With several code blocks and compare the use of them. I will read some books on the subject. I can also now can conclude on of my problems: - abstract classes without any implementations just look like Interfaces - It seems to me that using abstract classes in a small context is shear silliness, but in a larger "code-stretch" they are beneficial, as my second code post and it's answer shows. - A class that inherits from an abstract class cannot access the original implementation of a method

                  R Offline
                  R Offline
                  Ron Beyer
                  wrote on last edited by
                  #12

                  Quote:

                  A class that inherits from an abstract class cannot access the original implementation of a method

                  Actually it can, just call base.MethodName(...) to call the base implementation, even if you have overridden it. Works for overridden properties too.

                  N 1 Reply Last reply
                  0
                  • N netfed

                    Thanks for that link. The article showed some variation there in the end, that brought in some ideas on how abstract classes could be useful (the IEnumerable). I think I will play With several code blocks and compare the use of them. I will read some books on the subject. I can also now can conclude on of my problems: - abstract classes without any implementations just look like Interfaces - It seems to me that using abstract classes in a small context is shear silliness, but in a larger "code-stretch" they are beneficial, as my second code post and it's answer shows. - A class that inherits from an abstract class cannot access the original implementation of a method

                    L Offline
                    L Offline
                    Lost User
                    wrote on last edited by
                    #13

                    netfed wrote:

                    abstract classes without any implementations just look like Interfaces

                    More or less Yes, but their purpose are different. Interface is used to enforce a contract while Abstract class is used to build family trees.

                    netfed wrote:

                    A class that inherits from an abstract class cannot access the original implementation of a method

                    As the reply below already suggests, use base.MethodName() syntax.

                    1 Reply Last reply
                    0
                    • R Ron Beyer

                      Quote:

                      A class that inherits from an abstract class cannot access the original implementation of a method

                      Actually it can, just call base.MethodName(...) to call the base implementation, even if you have overridden it. Works for overridden properties too.

                      N Offline
                      N Offline
                      netfed
                      wrote on last edited by
                      #14

                      public class D
                      {
                      public virtual void DoWork(int i)
                      {
                      // Original implementation.
                      }
                      }

                      public abstract class E : D
                      {
                      public abstract override void DoWork(int i);
                      }

                      public class F : E
                      {
                      public override void DoWork(int i)
                      {
                      // New implementation.
                      }
                      }

                      You can't call DoWork in class D from F. Which brought me to a new reason for using abstract classes: an abstract class can force derived classes to provide new method implementations for virtual methods.

                      R 1 Reply Last reply
                      0
                      • N netfed

                        public class D
                        {
                        public virtual void DoWork(int i)
                        {
                        // Original implementation.
                        }
                        }

                        public abstract class E : D
                        {
                        public abstract override void DoWork(int i);
                        }

                        public class F : E
                        {
                        public override void DoWork(int i)
                        {
                        // New implementation.
                        }
                        }

                        You can't call DoWork in class D from F. Which brought me to a new reason for using abstract classes: an abstract class can force derived classes to provide new method implementations for virtual methods.

                        R Offline
                        R Offline
                        Ron Beyer
                        wrote on last edited by
                        #15

                        Yes, that's right, you can't call the base.base method since F overrides E not D. But I wouldn't agree that a base class can force its derived classes to provide a new method using virtual, since E has the choice to provide a new method or force it to the derived class. This is the function of the abstract operator, not the virtual one. The only reason that DoWork was forced to be overridden is because its base class (E) declared it as abstract, not because D declared it as virtual. In this instance E is the base class, not D, so it forces through the abstract keyword, not the virtual one.

                        1 Reply Last reply
                        0
                        • N netfed

                          Thank you for the code, although it had to be modified a bit to run, but what do you mean by the following: - (derived class) always call base in overriden virtual method/property? This I do get, and I find it a good OO-realted advice: (abstract class) only declare fields as private. Thanks for the link that lead to this: [^] ... which talks about the usefulness of it all.

                          K Offline
                          K Offline
                          Keld Olykke
                          wrote on last edited by
                          #16

                          Hi, You are welcome. Maybe you should post the runnable code, if you think it will help people. "but what do you mean by the following: - (derived class) always call base in overriden virtual method/property?" Inheritance in OOP is relatively loose. The only thing you can be certain about is that constructors are chained e.g. new Y() will call the constructor of Y that as its first statement will call the constructor of A, etc.... all the way up til the contructor of Object. You can then have your constructor code in different implementation called on the way back from Object. For all other methods/properties no such guarantee exists. In other words it is optional to call a base-method, which makes it pretty hard to manage private fields in the base class :) So these 2 go together: ----------------- - (abstract class) always expect virtual methods/properties to be called by derived classes - (derived class) always call base in overriden virtual method/property ----------------- It is just 2 calling convention rules that mimic the constructor chaining for all virtual methods. In this way we can design interdependency between A and X - even though the language supports that you can avoid calling base methods/properties. I hope it makes sense... otherwise I can elaborate. Thx for the nice link, btw. Kind Regards, Keld Ølykke

                          P 1 Reply Last reply
                          0
                          • K Keld Olykke

                            Hi, You are welcome. Maybe you should post the runnable code, if you think it will help people. "but what do you mean by the following: - (derived class) always call base in overriden virtual method/property?" Inheritance in OOP is relatively loose. The only thing you can be certain about is that constructors are chained e.g. new Y() will call the constructor of Y that as its first statement will call the constructor of A, etc.... all the way up til the contructor of Object. You can then have your constructor code in different implementation called on the way back from Object. For all other methods/properties no such guarantee exists. In other words it is optional to call a base-method, which makes it pretty hard to manage private fields in the base class :) So these 2 go together: ----------------- - (abstract class) always expect virtual methods/properties to be called by derived classes - (derived class) always call base in overriden virtual method/property ----------------- It is just 2 calling convention rules that mimic the constructor chaining for all virtual methods. In this way we can design interdependency between A and X - even though the language supports that you can avoid calling base methods/properties. I hope it makes sense... otherwise I can elaborate. Thx for the nice link, btw. Kind Regards, Keld Ølykke

                            P Offline
                            P Offline
                            Pete OHanlon
                            wrote on last edited by
                            #17

                            Keld Ølykke wrote:

                            The only thing you can be certain about is that constructors are chained e.g. new Y() will call the constructor of Y that as its first statement will call the constructor of A, etc.... all the way up til the contructor of Object.

                            Maybe it's because I'm tired, but that reads to me like you're saying that instantiating an object will trigger the constructor all the way up the chain. If you are, this isn't the case. If you don't specify base on the constructor call, you stop at that point. What do you think gets printed out here:

                            public abstract MyBaseClass
                            {
                            public MyBaseClase() { Console.WriteLine("I'm in the base class constructor.");
                            }
                            public class MyDerivedClass : MyBaseClass
                            {
                            public MyDerivedClass() { Console.WriteLine("I'm in the derived class constructor");
                            }
                            ....
                            MyDerivedClass myClass = new MyDerivedClass();

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