2 CDialog questions
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I've never tried using a modeless dialog before, so i'll have to spend some time experimenting with it. But anyway, will it pose a problem then, if i name all the dialog instances identically? Thks all ;)
raner wrote: if i name all the dialog instances identically What do you mean? the name of the variable that represents the dialog? If you meant that: you cannot do it because you'll reassign a new dialog to the same variable and this would generate memory leaks... (at it's best). You must create an array of dialog variables and then assign the right one in the for clause in order to do what you want (see below)
CDlg dlgArray[4];
for(int i=0;i<4;i++)
{
dlgArray[i]=new CDlg;
dlgArray[i]->Create(...);
dlgArray[i]->ModifyStyle(0,WS_VISIBLE);
dlgArray[i]->SetWindowText(...);
}if you want to dynamically allocate a different number of dialogs you can take a look at the wrapper CArray (easy way to generate arrays of various kind of variables). Well, I have no idea about if you meant that or not, but I hope this helps (my english is not my best)... PS: Remember the "rule": always that you've used a new you must use a delete. Or what is the same, whatever you create whatever you must destroy. Sample: delete dlgArray[i];
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I tried create() and then ModifyStyle(0,WS_VISIBLE)...however i've an OnPaint() for my CDlg and it doesnt seem to be called...why is that so and what can i do?
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I think that for dialogs the best place to manage drawing issues is the OnEraseBackground... But it's strange, could you paste some code?
thks for your previous reply about creating multiple instances :)..it's exactly what i was looking for!...(and i find your english very clear actually) as for the code, below are just some of the codes.i don't know if it's sufficient for you to find out what's going on.Actually if you don't mind emailing me your email address, i cant send you a more complete source code. in my CView class..
dlgGraph[i]=new CGrapDlg(this);
dlgGraph[i]->SetLink(i);
if (dlgGraph[i]->GetSafeHwnd()==0){
dlgGraph[i]->Create(); //displays dialog window
}
dlgGraph[i]->ModifyStyle(0,WS_VISIBLE);in my CGrapDlg...
CGrapDlg::CGrapDlg(CView *pView) //modeless constructor
:CDialog()
{
m_pView=pView;
}BOOL CGrapDlg::Create()
{
return CDialog::Create(CGrapDlg::IDD);
}void CGrapDlg::OnPaint()
{
CWnd* graphFrame = (CWnd*)GetDlgItem(IDC_GRAPH_FRAME);
CDC* pDC = graphFrame->GetDC();try{ plotGraph.Plot(pDC,link);} //plotGraph is a CObject-derived class catch(...) { AfxMessageBox("Error plotting graph.Has files been opened?"); } ReleaseDC(pDC);
}
Thanks alot, really.
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thks for your previous reply about creating multiple instances :)..it's exactly what i was looking for!...(and i find your english very clear actually) as for the code, below are just some of the codes.i don't know if it's sufficient for you to find out what's going on.Actually if you don't mind emailing me your email address, i cant send you a more complete source code. in my CView class..
dlgGraph[i]=new CGrapDlg(this);
dlgGraph[i]->SetLink(i);
if (dlgGraph[i]->GetSafeHwnd()==0){
dlgGraph[i]->Create(); //displays dialog window
}
dlgGraph[i]->ModifyStyle(0,WS_VISIBLE);in my CGrapDlg...
CGrapDlg::CGrapDlg(CView *pView) //modeless constructor
:CDialog()
{
m_pView=pView;
}BOOL CGrapDlg::Create()
{
return CDialog::Create(CGrapDlg::IDD);
}void CGrapDlg::OnPaint()
{
CWnd* graphFrame = (CWnd*)GetDlgItem(IDC_GRAPH_FRAME);
CDC* pDC = graphFrame->GetDC();try{ plotGraph.Plot(pDC,link);} //plotGraph is a CObject-derived class catch(...) { AfxMessageBox("Error plotting graph.Has files been opened?"); } ReleaseDC(pDC);
}
Thanks alot, really.
1. I don't know if this is the problem or not... but it seems that you've derived the CGrapDlg class from a CView not from a CDialog... 2. this is not a problem, only a typo that makes things clearer: if you derive from a dialog write xxxdlg and if you derive from a window write xxxwnd (only if you want of course). 3. I don't understand the use of the "link" var: if you have declared plotGraph inside (as a member of) the CGrapDlg class you don't need that, because PlotGraph it's unique and property of the actual instance of CGrapDlg. (Be sure not ot miss the fact that the handle (if that is what Plot(DC,Handle)) needs is not a numeric ID that can be assigned... Each window has its own handle that can be obtained using GetWndHandle() (memory obtained (don't trust a lot the last part)). Hope this helps.
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1. I don't know if this is the problem or not... but it seems that you've derived the CGrapDlg class from a CView not from a CDialog... 2. this is not a problem, only a typo that makes things clearer: if you derive from a dialog write xxxdlg and if you derive from a window write xxxwnd (only if you want of course). 3. I don't understand the use of the "link" var: if you have declared plotGraph inside (as a member of) the CGrapDlg class you don't need that, because PlotGraph it's unique and property of the actual instance of CGrapDlg. (Be sure not ot miss the fact that the handle (if that is what Plot(DC,Handle)) needs is not a numeric ID that can be assigned... Each window has its own handle that can be obtained using GetWndHandle() (memory obtained (don't trust a lot the last part)). Hope this helps.
1. No, i derived CGrapDlg from CDialog,not CView, but i passed a CView parameter into its constructor because a tutorial i was following did that and because i was creating CGrapDlg from my CView class. 3. yes, plotGraph is a member of CGrapDlg and "link" is just a variable needed for my program to know where to retrieve data for my drawing purposes, it's not a handle. is there any problem with the way i'm creating the modeless dialog? thks thks
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1. No, i derived CGrapDlg from CDialog,not CView, but i passed a CView parameter into its constructor because a tutorial i was following did that and because i was creating CGrapDlg from my CView class. 3. yes, plotGraph is a member of CGrapDlg and "link" is just a variable needed for my program to know where to retrieve data for my drawing purposes, it's not a handle. is there any problem with the way i'm creating the modeless dialog? thks thks
AArgh! sorry! I didn't see the ": CDialog" !!!! (how do I hate this sort of things...) There isn't any problem in your dialog creation... Place a breakpoint, a TRACE or something else at the beggining of the function (OnPaint) in order to know if it is being called or not. Once you'll know if the f(x) is being called or not, if the function is being called, try to know if the DC that you are getting is the right one drawing something easy to it... If the function is not called try to place its content in the OnErasebackground handler (I don't remember where, but I have read that the right place to process the drawing messages in the dialogs is that function). hope this helps...
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AArgh! sorry! I didn't see the ": CDialog" !!!! (how do I hate this sort of things...) There isn't any problem in your dialog creation... Place a breakpoint, a TRACE or something else at the beggining of the function (OnPaint) in order to know if it is being called or not. Once you'll know if the f(x) is being called or not, if the function is being called, try to know if the DC that you are getting is the right one drawing something easy to it... If the function is not called try to place its content in the OnErasebackground handler (I don't remember where, but I have read that the right place to process the drawing messages in the dialogs is that function). hope this helps...
thks for your reply. as u suggested, i try debugging and found out that OnPaint() was called and entered.Below, is relevant code snippet in OnPaint().It was found though, that "plotGraph.Plot(pDC,link)" was not executed.plotGraph is a CObject-derived class and Plot(CDC *pDC,int link) is the function definition...link var is just for my own program purpose.
CWnd\* graphFrame = (CWnd\*)GetDlgItem(IDC\_GRAPH\_FRAME); CDC\* pDC = graphFrame->GetDC(); plotGraph.Plot(pDC,link);
The odd thing is this had worked fine while i was using modal dialog boxes. any idea what is or might be wrong? a big thank you.
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thks for your reply. as u suggested, i try debugging and found out that OnPaint() was called and entered.Below, is relevant code snippet in OnPaint().It was found though, that "plotGraph.Plot(pDC,link)" was not executed.plotGraph is a CObject-derived class and Plot(CDC *pDC,int link) is the function definition...link var is just for my own program purpose.
CWnd\* graphFrame = (CWnd\*)GetDlgItem(IDC\_GRAPH\_FRAME); CDC\* pDC = graphFrame->GetDC(); plotGraph.Plot(pDC,link);
The odd thing is this had worked fine while i was using modal dialog boxes. any idea what is or might be wrong? a big thank you.
Seeing this I can only tell you: NOTE: surely the things that I'll tell you will be very obvious for you, but let's give it a try, who knows... 1. check if you are getting the right pointer to graphFrame. 2. Once you will be sure that the right pointer is obtained, then you should check if the pDC variable is getting the desired value. 3. After all this... you should check if the link var points to where it should(or have the value it should)... 4. the most fool thing to check... sometimes the compiler gets mad and only a deletion of some files and a full rebuild gets it to work... but before doing so... raner wrote: "plotGraph.Plot(pDC,link)" was not executed please, place a do_nothing little bit of code like the next one before and after that line in order to see if the execution gets broken before or during that line call.
if (true)
{
plotGraph.Plot(pDC,link);
}Using that piece of code you'll be able to see if you enter inside the if clause or not... and you'll be able to see if the error comes before that call or not... 5. if you have the font code of the plotGraph class, try to debug the Plot function in order to know what is happening, hope this helps...
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Seeing this I can only tell you: NOTE: surely the things that I'll tell you will be very obvious for you, but let's give it a try, who knows... 1. check if you are getting the right pointer to graphFrame. 2. Once you will be sure that the right pointer is obtained, then you should check if the pDC variable is getting the desired value. 3. After all this... you should check if the link var points to where it should(or have the value it should)... 4. the most fool thing to check... sometimes the compiler gets mad and only a deletion of some files and a full rebuild gets it to work... but before doing so... raner wrote: "plotGraph.Plot(pDC,link)" was not executed please, place a do_nothing little bit of code like the next one before and after that line in order to see if the execution gets broken before or during that line call.
if (true)
{
plotGraph.Plot(pDC,link);
}Using that piece of code you'll be able to see if you enter inside the if clause or not... and you'll be able to see if the error comes before that call or not... 5. if you have the font code of the plotGraph class, try to debug the Plot function in order to know what is happening, hope this helps...
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i noted down your suggestions and will try them to debug my pgm..in the meantime..u have any idea where to set the message map for OnEraseBackground?...because i cant find it in the Class Wizard. really grateful for your help :-O
You should right-click your dialog class in the class wizard, and then, select "Add Windows Message Handler", once this has been done, in the "Filter for messages available to class" combobox (right bottom of the dialog), select "WINDOW". Now, you have only to select "WM_ERASEBKGND" from the "New Windows messages/events" listbox (left top of the dialog), after that you have to press the Add and Edit button. Hope this helps...