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Static constructor?

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  • OriginalGriffO OriginalGriff

    Snap! :laugh:

    Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

    V Offline
    V Offline
    V 0
    wrote on last edited by
    #7

    I swear I didn't see your reply ;)

    V.
    (MQOTD rules and previous solutions)

    OriginalGriffO 1 Reply Last reply
    0
    • V V 0

      I swear I didn't see your reply ;)

      V.
      (MQOTD rules and previous solutions)

      OriginalGriffO Offline
      OriginalGriffO Offline
      OriginalGriff
      wrote on last edited by
      #8

      Didn't think you did! :laugh:

      Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

      "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
      "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

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      • T TMattC

        Hi! In my base class I want a "constant" FUNC_LENGTH that I assign at creation of my first object. I´d like to have it static. So I tried this:

        public abstract class Package
        {
        private static readonly int funcLength;
        protected static int FUNC_LENGTH { get {return funcLength;} }

        static Package(int _funcLength)
        {
        funcLength = _funcLength;
        }

        public Package() {}

        ...
        }

        Obviously this wont work, since a static constructor wont take any parameters. Does this mean it is impossible to make FUNC_LENGTH static? I read in a book that the static constructor is run once "before first use", does that mean it runs when (or immediately before) the first instance of the class is created?

        D Offline
        D Offline
        Dar Brett
        wrote on last edited by
        #9

        Depending on where you're getting the value to set funcLength to, maybe you could read it from a config inside the static constructor?

        T 1 Reply Last reply
        0
        • D Dar Brett

          Depending on where you're getting the value to set funcLength to, maybe you could read it from a config inside the static constructor?

          T Offline
          T Offline
          TMattC
          wrote on last edited by
          #10

          A config file would work, of course, but the value wont ever change between compilations. It seems more streamlined to just set it via the constructor when creating the package factory class. Then the factory class will pass it to the package instances. I guess a static boolean would work, just thought there would be a more slick way to do it (I actually have more than one of those "constants"). Maybe I just skip the static part. Feels like a defeat though.

          OriginalGriffO 1 Reply Last reply
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          • T TMattC

            A config file would work, of course, but the value wont ever change between compilations. It seems more streamlined to just set it via the constructor when creating the package factory class. Then the factory class will pass it to the package instances. I guess a static boolean would work, just thought there would be a more slick way to do it (I actually have more than one of those "constants"). Maybe I just skip the static part. Feels like a defeat though.

            OriginalGriffO Offline
            OriginalGriffO Offline
            OriginalGriff
            wrote on last edited by
            #11

            If the value wont' change between compilations, why not just make it a const value? They are effectively static anyway. Or is it a complex calculation that has to be done at run time? You can't do it as a "prebuild step" or similar? I do something similar to that to time stamp assemblies with the build date / time: Timestamping assemblies with Build date and time.[^]

            Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

            "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
            "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

            T 2 Replies Last reply
            0
            • OriginalGriffO OriginalGriff

              If the value wont' change between compilations, why not just make it a const value? They are effectively static anyway. Or is it a complex calculation that has to be done at run time? You can't do it as a "prebuild step" or similar? I do something similar to that to time stamp assemblies with the build date / time: Timestamping assemblies with Build date and time.[^]

              Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

              T Offline
              T Offline
              TMattC
              wrote on last edited by
              #12

              Uhm, didnt think of a const being static, but of course you´re right on that one. Great, const it is!

              OriginalGriffO 1 Reply Last reply
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              • T TMattC

                Uhm, didnt think of a const being static, but of course you´re right on that one. Great, const it is!

                OriginalGriffO Offline
                OriginalGriffO Offline
                OriginalGriff
                wrote on last edited by
                #13

                :thumbsup:

                Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
                "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

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                • OriginalGriffO OriginalGriff

                  If the value wont' change between compilations, why not just make it a const value? They are effectively static anyway. Or is it a complex calculation that has to be done at run time? You can't do it as a "prebuild step" or similar? I do something similar to that to time stamp assemblies with the build date / time: Timestamping assemblies with Build date and time.[^]

                  Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                  T Offline
                  T Offline
                  TMattC
                  wrote on last edited by
                  #14

                  I was too quick there. This is a lib, so when using this lib by creating a Package object, you will pass the value into its constructor. So I cant use a const here.

                  OriginalGriffO 1 Reply Last reply
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                  • T TMattC

                    I was too quick there. This is a lib, so when using this lib by creating a Package object, you will pass the value into its constructor. So I cant use a const here.

                    OriginalGriffO Offline
                    OriginalGriffO Offline
                    OriginalGriff
                    wrote on last edited by
                    #15

                    So it's not fixed at compile time - and you're back to a static bool I'm afraid!

                    Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                    "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
                    "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

                    T 1 Reply Last reply
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                    • OriginalGriffO OriginalGriff

                      So it's not fixed at compile time - and you're back to a static bool I'm afraid!

                      Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                      T Offline
                      T Offline
                      TMattC
                      wrote on last edited by
                      #16

                      yeah, so it seams.

                      1 Reply Last reply
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                      • T TMattC

                        Hi! In my base class I want a "constant" FUNC_LENGTH that I assign at creation of my first object. I´d like to have it static. So I tried this:

                        public abstract class Package
                        {
                        private static readonly int funcLength;
                        protected static int FUNC_LENGTH { get {return funcLength;} }

                        static Package(int _funcLength)
                        {
                        funcLength = _funcLength;
                        }

                        public Package() {}

                        ...
                        }

                        Obviously this wont work, since a static constructor wont take any parameters. Does this mean it is impossible to make FUNC_LENGTH static? I read in a book that the static constructor is run once "before first use", does that mean it runs when (or immediately before) the first instance of the class is created?

                        B Offline
                        B Offline
                        blachsmith
                        wrote on last edited by
                        #17

                        yeah, the static contructor is run by .net and without arguments ; and the static method runs when the class's instance or static members(method or property) is referred

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