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  4. Problem displaying CStatic text item

Problem displaying CStatic text item

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helplearning
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  • F ForNow

    Thanks so much i am displaying z/OS (mainframe data on windows) I am mainframe programmer and its people like yourself that have helped me understand MFC So can I call Updatedata to initialize the CTEXT I am assuming no that I am not using a control but rather a variable it would be DDX_Text I might also add that I have Richeditctrl in the dialog I am displaying a storage area in the richedit And the static info are things like what storage area it came from like subpool Storage protection key I also noticed DDX_Text takes unit I would assume it converts it to CString before the display Thanks again

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    ForNow
    wrote on last edited by
    #10

    Sorry But my question is can I call UpdateData from anywhere or does it have to be from CDialog::Oninitdialig

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    • F ForNow

      Hi. I am all sorts of issues displaying a text on my dialog so first let me say what's involved I have a CStatic ptr says CStatic *mytext I instintate this say mytext = new CStatic; The next few steps im not sure of the order So now I want to connect this CWnd object to my resource file Id in my DIALOGEX resource says its a CTEXT so I call UpdateData or CDialog::OnInitDialog which does that for me The DDX_control connects my CTEXT to mytext CWnd object next I do a mytext->SetWindowText however nothing appears within my CDialog Do first have to do SetWindowText before DDX_control if DDX_control initilizes the CTEXT with what text is in my text then maybe I do I have tried all sorts of methods including DrawText to display the text whitin the dialog but I get nothing displayed

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      David Crow
      wrote on last edited by
      #11

      ForNow wrote:

      I have a CStatic ptr says CStatic *mytext

      Why use a pointer? Just add:

      CStatic mytext;

      to your dialog's header file. Add an entry to your dialog's DoDataExchange() method like:

      DDX_Control(pDX, IDC_MYTEXT, mytext);

      Then in your dialog's OnInitDialog() method, set the control's text like:

      mytext.SetWindowText(_T("Hello World"));

      And that's it! No need for pointers, memory allocation, or messy calls to UpdateData().

      "One man's wage rise is another man's price increase." - Harold Wilson

      "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

      "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

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      • D David Crow

        ForNow wrote:

        I have a CStatic ptr says CStatic *mytext

        Why use a pointer? Just add:

        CStatic mytext;

        to your dialog's header file. Add an entry to your dialog's DoDataExchange() method like:

        DDX_Control(pDX, IDC_MYTEXT, mytext);

        Then in your dialog's OnInitDialog() method, set the control's text like:

        mytext.SetWindowText(_T("Hello World"));

        And that's it! No need for pointers, memory allocation, or messy calls to UpdateData().

        "One man's wage rise is another man's price increase." - Harold Wilson

        "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

        "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

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        ForNow
        wrote on last edited by
        #12

        Thanks in a related question if I wanted to change the font of the text I'm guessing I would do that in a the OnCtlColor would I use pWnd->SetFont (of course after I created a font) with CreateFontIndirect or would I use the pDC and do pDC->SelectObject Thanks

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        • F ForNow

          Sorry But my question is can I call UpdateData from anywhere or does it have to be from CDialog::Oninitdialig

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          Lost User
          wrote on last edited by
          #13

          You can call it from anywhere. You usually call it first from CDialog::OnInitDialog to set the initial values of the variables. Then you call it at other times, in response to user input to save any new values.

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          • F ForNow

            Thanks in a related question if I wanted to change the font of the text I'm guessing I would do that in a the OnCtlColor would I use pWnd->SetFont (of course after I created a font) with CreateFontIndirect or would I use the pDC and do pDC->SelectObject Thanks

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            David Crow
            wrote on last edited by
            #14

            See the "Bold static controls" section of this article.

            "One man's wage rise is another man's price increase." - Harold Wilson

            "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

            "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

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            • D David Crow

              See the "Bold static controls" section of this article.

              "One man's wage rise is another man's price increase." - Harold Wilson

              "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

              "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

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              ForNow
              wrote on last edited by
              #15

              You are really helpful I am going to press my luck and ask the following if the variable was a CString using DDX_Text as per jeron1 would I then look to change The font in OnCtlColor Thanks Thanks

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              • F ForNow

                You are really helpful I am going to press my luck and ask the following if the variable was a CString using DDX_Text as per jeron1 would I then look to change The font in OnCtlColor Thanks Thanks

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                David Crow
                wrote on last edited by
                #16

                I do not know. In 23 years of using MFC, I've never used a CString as an interface to a static control. Give it a whirl and let us know how it works.

                "One man's wage rise is another man's price increase." - Harold Wilson

                "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

                1 Reply Last reply
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                • F ForNow

                  You are really helpful I am going to press my luck and ask the following if the variable was a CString using DDX_Text as per jeron1 would I then look to change The font in OnCtlColor Thanks Thanks

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                  jeron1
                  wrote on last edited by
                  #17

                  I can't imagine setting or changing the font color being affected by the type of variable (CString or CStatic)associated with the control.

                  "the debugger doesn't tell me anything because this code compiles just fine" - random QA comment "Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst "I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle

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                  • J jeron1

                    I can't imagine setting or changing the font color being affected by the type of variable (CString or CStatic)associated with the control.

                    "the debugger doesn't tell me anything because this code compiles just fine" - random QA comment "Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst "I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle

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                    ForNow
                    wrote on last edited by
                    #18

                    I was just looking to change the font of a control associated with a CString David's suggestion would work if I associated the control with a CStatic CWnd object Thanks

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                    • F ForNow

                      I was just looking to change the font of a control associated with a CString David's suggestion would work if I associated the control with a CStatic CWnd object Thanks

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                      jeron1
                      wrote on last edited by
                      #19

                      Another way could be like something shown here[^].

                      "the debugger doesn't tell me anything because this code compiles just fine" - random QA comment "Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst "I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle

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                      • J jeron1

                        Another way could be like something shown here[^].

                        "the debugger doesn't tell me anything because this code compiles just fine" - random QA comment "Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst "I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle

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                        ForNow
                        wrote on last edited by
                        #20

                        http://www.flounder.com/viewfont.htm[^] Would I need to implement WM_SETFONT WM_GETFONT as per this article

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                        • F ForNow

                          http://www.flounder.com/viewfont.htm[^] Would I need to implement WM_SETFONT WM_GETFONT as per this article

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                          jeron1
                          wrote on last edited by
                          #21

                          How often are you changing fonts? Once? if so just call SetFont(...) on the static control object in the OnInitDialog() handler and be done with it (make sure the CFont object is a member of the dialog class). After that you can call SetWindowText() whenever you want. Should be quick enough to try.

                          "the debugger doesn't tell me anything because this code compiles just fine" - random QA comment "Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst "I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle

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                          • J jeron1

                            How often are you changing fonts? Once? if so just call SetFont(...) on the static control object in the OnInitDialog() handler and be done with it (make sure the CFont object is a member of the dialog class). After that you can call SetWindowText() whenever you want. Should be quick enough to try.

                            "the debugger doesn't tell me anything because this code compiles just fine" - random QA comment "Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst "I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle

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                            ForNow
                            wrote on last edited by
                            #22

                            I agree the only things I was adding is the I have to add the message handlers to my CDialog derived for it work per day he article Thanks will try Tommrow

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                            • F ForNow

                              I agree the only things I was adding is the I have to add the message handlers to my CDialog derived for it work per day he article Thanks will try Tommrow

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                              ForNow
                              wrote on last edited by
                              #23

                              jeron1 just wanted to thank you I couldn't get anything going with DDX_Control/CStatic but the DDX_Text/CString worked out great Thanks

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