separating axis theorem
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hi all! I know that the only way to find the Separating Axis is the brute force. Is there a way to avoid this(it's true that a computer can calculate more than 10000000 dot products,with a fast result). Seen that V-clip and gjk suck... I was just wondring!!! :doh: thanks!!!
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hi all! I know that the only way to find the Separating Axis is the brute force. Is there a way to avoid this(it's true that a computer can calculate more than 10000000 dot products,with a fast result). Seen that V-clip and gjk suck... I was just wondring!!! :doh: thanks!!!
You apparently answered your own question before you even got to the question mark.
Isawyouoo wrote:
I know that the only way to find the Separating Axis is the brute force.
Isawyouoo wrote:
Is there a way to avoid this
So, when you Googled "polygon collision detection algorithms", what did you come up with?
A guide to posting questions on CodeProject
Click this: Asking questions is a skill. Seriously, do it.
Dave Kreskowiak -
You apparently answered your own question before you even got to the question mark.
Isawyouoo wrote:
I know that the only way to find the Separating Axis is the brute force.
Isawyouoo wrote:
Is there a way to avoid this
So, when you Googled "polygon collision detection algorithms", what did you come up with?
A guide to posting questions on CodeProject
Click this: Asking questions is a skill. Seriously, do it.
Dave Kreskowiak