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How to create complex objects with direct3d?

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  • M Offline
    M Offline
    Member 12268183
    wrote on last edited by
    #1

    Hi I would like to create complex 3d objects with direct3d. I use primitives as cilynders, cubes and cones but it is very difficult and time consuming. If I have one 3d object consisted from 2 cilynders with different 3d orientations, how I can rotate the whole complex object? At this time, I have to rotate both cilynders separately, thus rotating the whole complex 3d object. Does it exist any other technique for translation and rotation of complex 3d objects?

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