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Timer (novice)

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  • U Offline
    U Offline
    User 12936969
    wrote on last edited by
    #1

    I am working on a countdown timer app that chimes when it reaches 0. I want the timer to recycle after the chime and countdown again until the stop button is pressed. I am a non-programmer that is doing this for fun, I just need some sample code to get over this hurdle. Any assistance would be greatly appreciated. func counter() { seconds -= 1 label.text = String(seconds) + " Seconds" if (seconds == 0) { timer.invalidate() audioPlayer.play() } } I want the timer to start over automatically after the audioPlayer stops.

    L 1 Reply Last reply
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    • U User 12936969

      I am working on a countdown timer app that chimes when it reaches 0. I want the timer to recycle after the chime and countdown again until the stop button is pressed. I am a non-programmer that is doing this for fun, I just need some sample code to get over this hurdle. Any assistance would be greatly appreciated. func counter() { seconds -= 1 label.text = String(seconds) + " Seconds" if (seconds == 0) { timer.invalidate() audioPlayer.play() } } I want the timer to start over automatically after the audioPlayer stops.

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #2

      This is a case for Google, you need to search for iOS samples. You can also look at the samples here on CodeProject at [^].

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