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  4. Saving all the content of PPC2002 emulator's memory

Saving all the content of PPC2002 emulator's memory

Scheduled Pinned Locked Moved Mobile
c++hardwareperformance
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  • J Offline
    J Offline
    Jose M Castellanos
    wrote on last edited by
    #1

    I am currently working with MS embedded Visual c++ 3.0 and using its Pocket pc 2002 emulator for debugging. The matter is that I have to download many files to the emulator (one by one) for running my application (not only the program and dll files that are automatically downloaded). After shuting down the emulator or rebooting my desktop computer, the emulator's memory is lost, so I have to repeat the process. I was wondering if there's any option or tool that make possible to backup the emulator's memory state and reload it when neccesary. Thank you!

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    • J Jose M Castellanos

      I am currently working with MS embedded Visual c++ 3.0 and using its Pocket pc 2002 emulator for debugging. The matter is that I have to download many files to the emulator (one by one) for running my application (not only the program and dll files that are automatically downloaded). After shuting down the emulator or rebooting my desktop computer, the emulator's memory is lost, so I have to repeat the process. I was wondering if there's any option or tool that make possible to backup the emulator's memory state and reload it when neccesary. Thank you!

      J Offline
      J Offline
      Joao Paulo Figueira
      wrote on last edited by
      #2

      Jose M Castellanos wrote: I was wondering if there's any option or tool that make possible to backup the emulator's memory state and reload it when neccesary. The easiest approach is when you shut down the emulator, tell it to keep its state (there's a combo for that purpose).

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