DLL Question
C / C++ / MFC
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I am working on a program where I keep background textures in a separate DLL (for simple upgrade possibilities). I use LoadBitmap in the DLL and I export the pointer to the asociated CBitmap to the application. Everything works fine, except that refresh is quite slow now. Does anyone know/recognize this behaviour , or did I do something else wrong? If someone has a clue and solution, please let me know. Bert....