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Cool interfaces

Scheduled Pinned Locked Moved C / C++ / MFC
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  • B Offline
    B Offline
    Bilal Naveed
    wrote on last edited by
    #1

    I'm hoping most of you have seen Winamp... I want to know how they made that Winamp app look and feel the way it does. I'm not interested in the skins that we can add on, but in the way they managed to make a really thin title bar, a tiny scroll bar, etc etc. (btw: is Winamp a fancy dialog box :confused: )

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    • B Bilal Naveed

      I'm hoping most of you have seen Winamp... I want to know how they made that Winamp app look and feel the way it does. I'm not interested in the skins that we can add on, but in the way they managed to make a really thin title bar, a tiny scroll bar, etc etc. (btw: is Winamp a fancy dialog box :confused: )

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #2

      > I'm not interested in the skins that we can add on, but > in the way they managed to make a really thin title bar WM_NCPAINT and company.

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      • B Bilal Naveed

        I'm hoping most of you have seen Winamp... I want to know how they made that Winamp app look and feel the way it does. I'm not interested in the skins that we can add on, but in the way they managed to make a really thin title bar, a tiny scroll bar, etc etc. (btw: is Winamp a fancy dialog box :confused: )

        M Offline
        M Offline
        Michael Dunn
        wrote on last edited by
        #3

        If I were doing a WinAmp-like UI, it would be a window with no caption or border, and all the UI elements drawn manually (including buttons and scrollbars). When a WM_LBUTTONDOWN message arrived, I'd compare the mouse coordinates with the RECTs of all the "controls" to figure out which "control" was clicked on. --Mike-- http://home.inreach.com/mdunn/ The Signature, back by popular demand: Buffy. Pajamas.

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